Top 10 RPGs Might Come Out in 2026
RPGs remain the clearest signal of how crowded and unstable the 2026 release calendar has become, with several high-profile projects now clustered later in the year or sliding into new windows.
As RPGs continue to dominate long-term development cycles, 2026 is bringing us fresh games!
Final Fantasy VII Remake Part 3
Final Fantasy VII Remake Part 3 is the largest question mark. While a 2027 anniversary release remains possible, Square Enix has not ruled out 2026.
“The core game experience is almost complete.”— Naoki Hamaguchi
That statement has fueled speculation that polishing and refinement could be completed sooner than expected, potentially bringing the final chapter earlier than planned.
Diablo IV: Lord Of Hatred
That adjustment has triggered a chain reaction across the RPGs calendar. Diablo IV: Lord of Hatred, Blizzard’s first major expansion for Diablo IV, is no longer tracking for a spring release. Internally, the expansion is now aligned with an early summer window, likely June 2026, extending the current seasonal content cycle. Lord of Hatred adds the Paladin class for all pre-order players and expands endgame systems that have kept Diablo IV active since launch. Blizzard has already rolled out fishing and new dungeon variations ahead of the expansion, signaling a longer runway before its full release.

The Blood of Dawnwalker
The Blood of Dawnwalker, developed by Rebel Wolves, remains one of the year’s most unusual RPGs. Now projected for autumn 2026, the vampire-themed game abandons a traditional main quest in favor of a 30-day narrative sandbox. Players shape outcomes through time management rather than linear progression, a structure that distances it from its Witcher lineage while inviting inevitable comparisons.
Dragon Quest VII Reimagined
Among the most closely watched is Dragon Quest VII Reimagined, a full remake of the long-running JRPG that Square Enix revealed during a Nintendo Direct in September 2025. Originally positioned for early February, the game is now expected closer to late March 2026, giving the studio more space after a packed winter slate. Developed alongside HexaDrive, the remake revisits one of the franchise’s most divisive entries, rebuilding its structure and pacing while retaining the original’s episodic world design.

Witchbrook
Witchbrook, Chucklefish’s life simulation RPG, continues to float within 2026 after missing its earlier target. The studio has quietly moved it toward the second half of the year, positioning it away from larger action-driven releases. With online co-op for up to four players, Witchbrook blends school life, farming, and spellcasting in a lighter RPG framework.
Fable
Fable remains one of the most uncertain RPGs on the calendar. Playground Games’ reboot of the Xbox franchise was delayed into 2026, and sources now indicate it may land in the final weeks of the year rather than mid-cycle. Microsoft has said little since its last showing, leaving Fable positioned alongside other major Xbox releases such as Halo: Campaign Evolved and Gears of War: E-Day. Its late placement raises expectations for a polished showcase rather than a soft launch.
Fatekeeper
Fatekeeper is no longer expected to enter Steam Early Access early in the year. THQ Nordic is now aiming for a late 2026 early-access launch, giving the first-person RPG more development time to flesh out its systems beyond visual fidelity. While not fully open-world, Fatekeeper’s dense environments are intended to support exploration-heavy play.

Phantom Blade Zero
Phantom Blade Zero, one of the most visually distinctive action RPGs in development, has also shifted. Initially targeting early September, S-Game’s wuxia-inspired title is now expected in October 2026. Built in Unreal Engine 5, Phantom Blade Zero emphasizes fast, punishing combat and stylized animation rather than the slower cadence typical of Soulslikes. Its delay places it deeper into the fall window, where it will test whether wuxia action RPGs can compete directly with established Western franchises.

Trails in the Sky 2nd Chapter
Trails in the Sky 2nd Chapter, a remake following closely behind its predecessor, remains anchored to 2026 but is no longer framed as a broad fall release. Nihon Falcom and its publishing partners are now aiming for November, giving players more time with Trails in the Sky 1st Chapter, which launched the previous year. The remake continues Falcom’s effort to modernize its long-running series without altering core narrative continuity.
Control Resonant
Control Resonant, Remedy Entertainment’s RPG-driven expansion of the Control universe, has also been repositioned. Instead of an early 2026 debut, the studio is targeting late summer. Set partly in Manhattan and moving beyond the Oldest House, Control Resonant reframes the series as an open-ended action RPG while maintaining its surreal tone. Remedy is watching closely to see how this shift affects its connected universe, especially after Alan Wake 2.
Pokémon Gen 10
Pokémon Gen 10 remains officially undated, but internal planning still points toward late 2026 to align with the franchise’s 30th anniversary. Nintendo and Game Freak have not confirmed timing, though a holiday release would mirror past generational launches.
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