EGW-NewsAvatar: Frontiers Of Pandora Update 2.0 Brings Third-Person Mode And Major Performance Options
Avatar: Frontiers Of Pandora Update 2.0 Brings Third-Person Mode And Major Performance Options
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Avatar: Frontiers Of Pandora Update 2.0 Brings Third-Person Mode And Major Performance Options

Ubisoft has released Title Update 2.0 for Avatar: Frontiers of Pandora, delivering several long-requested features and a broad set of technical additions. The patch introduces a third-person camera option that shifts the game’s presentation and gives players a wider view of Pandora’s environments. The update also adds a New Game+ mode, allowing completed saves to carry progress into a renewed run.

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The publisher rolled out two new upscaling technologies on PC: AMD FSR 4.0 and NVIDIA DLSS 4. Support for NVIDIA’s Multi-Frame Generation is now available on RTX-50 series cards, offering higher output performance with the usual warning of possible latency increases. The update weighs in at roughly 44GB on PC and is live across Ubisoft Connect and Steam.

Alongside the headline features, the patch contains adjustments to Na’vi language accuracy. The name “Eetu” now appears as “Itu,” which Ubisoft describes as a correction rather than reinterpretation. The update also restores missing map landmarks and applies a range of small fixes across platforms.

Several issues remain unresolved. Ubisoft acknowledges that XeSS Frame Generation can trigger a crash during startup, and that exiting the game with Frame Generation enabled may also cause failures on PC. Stuttering tied to FSR3 Frame Generation in Borderless Fullscreen mode persists, a problem noted since launch. The studio cites multiple active investigations but did not outline timelines for the next update.

Avatar: Frontiers of Pandora Patch 2.0 Release Notes (source: Ubisoft)

Notable Changes or Improvements

  • Added an option for a Third Person perspective.
  • Added New Game+.
  • To improve the Na’vi language accuracy in the game, several text changes were introduced. The most impactful one is that “Eetu” is now called “Itu” to reflect a more accurate spelling of the character’s name.
  • Fixed missing landmarks on the Map.
  • Various minor fixes.
  • Introduced Nvidia DLSS 4 and AMD FSR 4 upscaling options.

Known Issues

These are issues currently under investigation.

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  • Character Overrides menu is available but empty – it will be populated when From the Ashes releases.
  • Restoring New Game+ save files from the “Restore Save” menu does not clearly mark which saves are “New Game+”.
  • During the quest “The Wandering Clan”, the direhorse may get stuck when dismounted and remounted.
  • Grenades can be thrown while firing the Staff Sling.
  • In co-op, Ping icons persist in the world instead of disappearing.
  • Various UI and localization issues.
  • Occasional crash when exiting the game if Frame Generation is enabled.
  • Crash on startup when XeSS Frame Generation is enabled.
  • Frame Generation cannot be activated while the Steam Overlay is on.
  • FSR3 Frame Generation causes stuttering when used in Borderless Fullscreen.
  • Switching from Borderless to Fullscreen while Frame Generation is on causes a significant framerate drop.
  • Flickering occurs near wildlife or waterfalls when using PSSR.

Ubisoft notes that more fixes will come in future patches, with stability and upscaling reliability listed among the priorities.

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