Future Assassin’s Creed Games Will Have More Parkour and Two Protagonists
Assassin’s Creed Syndicate, released back in 2015, was the first game of the series that introduced not one, but two main characters – Frye twins, Jacob and Evie. They decided to continue this tradition in two more franchise games – Assassin’s Creed Odyssey (Kassandra/Alexios) and latest entry, Assassin’s Creed Shadows (Naoe & Yasuke)
Though it’s not a guarantee that every Assassin’s Creed project will involve two main characters, i n recent interview with GamesRadar, Assassin’s Creed Shadows director Simon Lemay-Comtois revealed studio may continue to make more games with “dual-protagonist” system:
"Dual protagonists can be divisive along very strange lines, right? It’s not just a ‘well, I prefer a war, therefore I prefer Yasuke.’ Some people just don’t like one character over the other, and they don’t like to spend time with one. It was true with Evie and Jacob, but with Naoe and Yasuke it’s more divisive. And we knew this. We knew going into it, but I think it can split our fan base a little too
I think the learning for us is that, yes, we could do more dual-protagonist games in the future – if we have a good reason to do it narratively and for the setting"
He also made assured the fans studio learns from mistakes and future instalments will have one feature Assassin’s Creed series was always great for – it’s a parkour:
"Pay more attention to parkour in future games as its own pillar. We’re trying to rectify that in post-launch with Shadows and push that narrative internally to say, parkour matters. Let’s really push parkour forward"
Do you like a dual-protagonists system in Assassin’s Creed games? Share your thoughts in the comments below!


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