Build A Rocket Boy Studio Has Announced a New Wave of Layoffs
Last year’s MindsEye has surely become the worst video game of 2026, although, before its launch the game looked ambitious and promising, mostly, because of studio’s director Leslie Benzies, who was the former president of Rockstar Games, and worked on Grand Theft Auto game series as lead producer.
Unfortunately, MindsEye didn’t live up to the players expectation if to say mildly. The game also received so much negative reviews for its technical aspects, but also middling story and clearly underdeveloped gameplay. Build A Rocket Boy has released numerous patches but it didn’t fix the situation.
Not long ago, the developers announced the biggest update for MindsEye yet and added they will continue to support the title. However, Build A Rocket Boy released a new statement that the studio is having another wave of layoffs. The post from the company’s LinkedIn account was announced by its CEO, Mark Gerhart. You can check this out below:
“Over the past few years, the games industry has gone through one of the most difficult periods in its history. Many talented developers across the world have been affected by layoffs and restructuring. Unfortunately, today we have to share that Build A Rocket Boy is not immune to those pressures.
Today we are announcing a further number of redundancies at the studio. This is a deeply painful decision. The people leaving our team have invested enormous talent, passion and long hours into building what we believe in. Letting colleagues go is never something any leader wants to do, and I know the impact this will have on individual, families and our wider community.
As leaders we take responsibility for the outcomes of our projects and the decisions that follow. At the same time, the launch period was affected by factors beyond normal operational challenges and a competitive environment.
Over the past months we have been working with external partners and legal advisors to investigate the criminal activity that took place around our launch. That work has taken far longer than expected, but it has now resulted in overwhelming evidence of organizes espionage and corporate sabotage affecting MindsEye. Because this matter is moving toward prosecution, we cannot share the full details publicly yet.
While the investigation has progressed, the team has worked relentlessly to evolve the game and to serve our players. I am incredibly proud of the dedication and resilience our developers have shown.
However, the prolonged impact of the difficult launch means that we still had to take the brutal and heartbreaking step of reducing the size of the studio once again to ensure the long-term future of the company and the projects we continue to build.
To everyone affected: thank you. Your work and creativity helped shape this studio and we will do everything we can to support you in finding your next opportunity. My thoughts today are first and foremost with the people leaving the team. We will also be sharing details of affected team members with communities that actively support developers during transitions, to help connect people with new opportunities.
Mark”
The situation around Build A Rocket Boy and MindsEye hasn't been looking good since the game was released last summer. Despite the troubles developers have been facing, the support of MindsEye will continue through 2026 for the game to get the best-ever look and experience. However, the latest layoff could also affect the game’s further expansions.
Are you disappointed Build A Rocket Boy has announced a new wave of layoffs? Share your thoughts in the comments below!

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