Mortal Kombat 1 Get Unexpected New Update by Developers
Earlier this year, NetherRealm Studios announced they’re working on a new project and won’t release any new content for Mortal Kombat 1; however, they recently released a new, unexpected balance update to the game.
The new update, as revealed on the Mortal Kombat 1 official site, is titled Mortal Kombat 1 December Hotfix Notes – PlayStation 5, Xbox Series X/S, PC, and Switch | 12/15/2025, and it brings much balance for the big part of the game’s roster. Full patch notes, taken from the official site, you can see below:
General Adjustments
- Interrupting a Kameo with an attack deals 50 damage (up from 20)
- Down + Back Punch has reduced combo damage scaling
Character Specific Adjustments
- Main Fighters
- Ashrah
- Dark Mode Sins last 50% longer before expiring
- Summoning The Darkness enters duck state 2 frames earlier and recovers 3 frames faster
- Invoking The Light recovers 9 frames faster
- Baraka
- Desperate Tarkatan builds meter 50% faster and drains health 50% slower
- Kenshi
- Enhanced Rising Karma has no gravity scaling in a combo
- Ancestral Guard Cancel recovers 14 frames faster
- Kitana
- Royal Bow (Towards + Front Punch) has 5 more frames of blockstun and recovers 2 frames faster on block & miss
- Unbreakable (Back Punch, Back Kick, Back Punch) hits Overhead (was Mid)
- Head Over Heels (Back Kick, Towards + Back Punch, Back Punch, Back Kick) recovers 4 frames faster and causes 5 more blockstun with slightly increased pushback
- Li Mei
- Slightly increased the hit region on Warrior's Strike (Front Punch), Forces Of Light (Front Punch, Back Punch), Seasoned Warrior (Back Punch, Front Punch), Double Palm (Away + Back Punch), Nova Burst (Away + Back Punch, Front Punch), Rough Zuffa (Back Kick, Front Kick), Clean Sweep (Away + Back Kick), Sliding In (Towards + Back Kick), and Shin Breaker (Down + Back Kick)
- Adjusted hit region on High Heel (Away + Front Kick) when the opponent is crouching
- Slightly increased the hit region on Against The Rope (Back Punch, Front Punch, Back Kick) and Kick Precision (Towards + Back Kick, Front Kick) when opponent is in a combo
- Liu Kang
- Enhanced Dragon's Breath has no gravity scaling in a combo
- Chosen One (Front Kick, Back Punch) starts up 5 frames faster
- Nitara
- Bloody Bolt and Enhanced Bloody Bolt start up 5 frames faster and recover 5 frames faster
- Raiden
- Electric Charge passively grows over time instead of draining
- Razzle Dazzle and Enhanced Razzle Dazzle start up 2 frames faster. Hold Back Punch during startup to spend Electric Charge and reduce startup by 1 additional frame
- Razzle Dazzle deals 20 more damage and recovers 3 frames faster on hit
- Enhanced Razzle Dazzle deals 40 more damage, recovers 5 frames faster on hit, and the opponent is launched higher into the air with less pushback
- Lightning Strikes (Away + Back Punch) deals 20 more damage
- Slightly increased the hit region on Focused Energy (Towards + Back Punch)
- Electric Charge (Towards + Back Punch, Front Punch) recovers 6 frames faster and has 10 more frames of blockstun
- Double Strike (Towards + Front Kick, Back Kick) recovers 3 frames faster on hit
- Reptile
- Adjusted Enhanced Acid Spit Ball hit region to be slightly larger
- Devastating Blow Charge starts up 2 frames faster (Devastating Blow Charge maximum is unchanged)
- Dr. Wreckyl (Towards + Back Punch, Front Punch, Front Punch) and Kneet Trick (Towards + Back Punch, Front Punch, Front Kick) recover 5 frames faster on hit, 8 frames faster on block & miss
- Shang Tsung
- Snake Oil (Away + Front Punch, Back Punch) hits High (was Mid), causes 5 more frames of blockstun, and recovers 4 frames faster on miss & block
- Shang falls faster after Surgery (Jump Front Punch, Back Punch)
- Form Stealer and Enhanced Form Stealer recover 8 frames faster
- Perfect Form recovers 10 frames faster
- Kameo Kopy and Enhanced Kameo Kopy against Kung Lao, Frost, Subzero, Sareena, Janet Cage, Mavado, and Madam Bo deal more damage. Kameo Kopy against Tremor and Darrius deal more damage
- Kameo Kopy against Darrius starts up 2 frames faster and has 5 more frames of blockstun
- Enhanced Kameo Kopy against Darrius starts up 2 frames faster, has reduced combo damage scaling, has 10 more frames of blockstun, and reduced blockstun when Flawless Blocked
- Enhanced Kameo Kopy against Tremor recovers 3 frames faster, has 4 more frames of blockstun, and reduced blockstun when Flawless Blocked
- Kameo Kopy against Janet Cage recovers 3 frames faster on miss and 2 frames faster on block
- Enhanced Kameo Kopy against Janet Cage recovers 4 frames faster on hit, 3 frames faster on miss, 2 frames faster on block, has 10 more frames of blockstun, and reduced blockstun when Flawless Blocked
- Enhanced Kameo Kopy against Khameleon absorbs 66% of damage from one hit (up from 50%)
- Fixed Kameo Kopy using incorrect attack data against Madam Bo
- Smoke
- Quick Cut (Front Punch) cancel frame occurs 1 frame earlier
- Never Submit (Front Punch, Front Punch) starts up 1 frame faster
- Sub-Zero
- Lin Kuei Storm (Front Punch, Back Punch) starts up 1 frame faster
- Shin Shatter (Away + Front Kick) cancel frame occurs 1 frame earlier
- Tanya
- Guidance Charge no longer has a time limit
- Heavenly Hand deals 10 more damage. Enhanced Heavenly Hand deals 20 more damage
- Guidance adds 10 more damage to Heavenly Hand when Front Punch is held, causes 5 more blockstun with slightly increased pushback
- Boomerpain (Away + Back Punch) deals 20 more damage, recovers 8 frames faster, and the first hit has a larger hit region outside of combos
- Message From Above (Away + Back Punch, Front Kick) has a slightly larger collision region, starts up 3 frames faster, recovers 2 frames faster, and causes 5 more blockstun with increased pushback
- Answers (Away + Back Punch, Back Kick) can be special canceled in a combo
- Branching Out (Front Kick) recovers 2 frames faster on block, 3 frames faster on hit & miss, and has 1 more frame of hitstun against a grounded opponent
- Omni-Man
- (Air) Mega Clap and (Air) Enhanced Mega Clap start up 3 frames faster, recover 5 frames faster, and have larger hit regions
- Unstoppable Force (Back Punch) cancel frame occurs 1 frame earlier
- Demon Slaying Punch (Back Punch, Back Punch) starts up 1 frame faster
- Around The World (Towards + Back Punch) starts up 2 frames faster
- Satellite Kick (Back Kick) recovers 5 frames faster
- Ermac
- Slightly increase the hit region of Mass Driver (Back Punch, Front Punch) when opponent is in a combo
- Hell Spiller (Back Kick, Back Punch, Back Kick) recovers 18 frames faster and has slightly increased combo damage scaling
- Returned To The Earth (Jump Front Punch, Back Punch, Back Punch) recovers 3 frames faster
- Peacemaker
- Reduced the Eagley cooldown after Ground-Air Offensive and Beautiful Bird Bullet by.5 seconds
- Nosebreaker (Towards Front Punch) cancel frame occurs 1 frame earlier
- Peace Eater (Towards Front Punch, Front Punch) starts up 1 frame faster
- Homelander
- Enhanced Blast Off has 60 frames of armor (up from 23)
- Blast Off and Enhanced Blast Off are considered grounded 2 frames earlier, and have 4 more frames of recovery on miss & block
- The first hit of Vought Drop and The Seven Slam deals 20 less damage, the second hit deals 20 more
- Adjusted the hit region of Blaze It Up (Towards + Back Kick) to slightly reduce its range
- Cyrax
- Capture Foam releases the victim 10 frames earlier on hit
- Noob Saibot
- Embrace Khaos lasts 14 seconds (up from 10 seconds)
- Adjusted the hit region of Shadow Sweep and Enhanced Shadow Sweep to hit an opponent between Noob and his clone
- Kameo Fighters
- Cyrax (Kameo)
- Kopter Chopper cooldown reduced by 1 second
- Horizontal Kopter Chopper cooldown reduced by 1.5 seconds
- Frost (Kameo)
- Snow Flakes cooldown reduced by 1 second
- Snow Flakes starts up 4 frames faster and recovers 9 frames faster
- Ice Karpet causes 10 more blockstun with increased pushback
- Goro (Kameo)
- Raise The Roof cooldown reduced by 1 second
- Punch Walk summon recovers 7 frames faster
- Kano (Kameo)
- Knife Toss deals 20 more damage and has no gravity scaling in a combo
- Sareena (Kameo)
- Demonic Dance has 20 frames of invulnerability on wakeup (up from 11)
- Scorpion (Kameo)
- Get Over Here recovers 4 frames faster
- Stryker (Kameo)
- Stryker takes 80 damage when Rapid Fire is interrupted by an attack
- Ferra (Kameo)
- Ferra takes 80 damage when (Air) Torr Stance is interrupted by an attack
According to rumors, NetherRealm Studios’ next project is not related to the Mortal Kombat franchise; instead, it could be Injustice 3, though it is just speculation and not confirmed by developers.
What do you think about the new Mortal Kombat 1 update? Share your thoughts in the comments below!


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