Black Friday Gaming Deals — up to -75%
ADVERTISEMENT
ADVERTISEMENT
ADVERTISEMENT
EGW-NewsFormer PlayStation Boss Shawn Layden Wants a $300 PS5 Instead of a $1,200 PS6
Former PlayStation Boss Shawn Layden Wants a $300 PS5 Instead of a $1,200 PS6
31
Add as a Preferred Source
0
0

Former PlayStation Boss Shawn Layden Wants a $300 PS5 Instead of a $1,200 PS6

Shawn Layden, the former president and CEO of Sony Interactive Entertainment America, says Sony should be building a $300 PS5 rather than a $1,200 PS6.

He made the argument on The Trophy Room podcast, where he told the hosts the current machine already has enough power and the real problem sits on the price tag. The numbers behind him are blunt. The PS5 launched six years ago at $499.99 with a disc drive and $399.99 for the Digital Edition, and Sony now sells those same two consoles at $649.99 and $599.99.

“The innovation needs to come not from making PS6 for $1,200. It’s to make another PS5 for $300. Now, that would be true innovation. This is the first platform that I’ve seen that has gone up in price over time.”

— Shawn Layden

Layden reached for the PS2 to show what the old pattern looked like, pointing out that the console sold for $99 by the end of its run. The PS5 has gone the other way at every step. Sony raised prices worldwide on April 2 by $100 to $150 depending on the model, put the PlayStation Portal up $50 to $249.99, and pointed at continued pressure in the global economy each time. The Pro now carries $899.99, $200 above its reveal price, and resellers have pushed used Pro stock as high as $1,400.

The next machine is where Layden’s $1,200 stops sounding like a straw man. Insider KeplerL2 put Sony’s bill for RAM and an SSD alone above $680 in the PS6 latest rumors circulating in October, with the full production cost sitting close to $1,000. Sony has not committed to a window either. In May the company said it had yet to decide when the console should launch, and a February report had it weighing a move to 2028 or even 2029, against earlier expectations of 2027.

“What the company needs to do is do what it’s never done, which is, don’t iterate the console. Make it smaller, make it cheaper, do all the things you can around that, but the silicon’s fine, the OS is fine.”

— Shawn Layden

A cheap PS5 already exists, just not where most people can buy one. The Japan-only PS5 Digital Edition at $350 opened for pre-order on October 20 at 55,000 yen, in a Midnight Black finish, shipping on November 19. It runs only in Japanese, works only with a PlayStation account registered to Japan, and reaches the Japanese store and nothing else. Layden’s $300 console is sitting on a shelf in Tokyo with a language lock on it.

I own a PS5 and I have never once wanted more teraflops out of it. The game decides whether the machine stays on, not the silicon, which is why Layden’s argument lands with me harder than any PS6 spec sheet would. A $1,200 console is not something I would be weighing against alternatives; it is something I would skip without a second thought.

The software side is not what is straining. God of War: Ragnarok is PlayStation’s most selling game of this generation, at 21.6 million copies and $1.4 billion in revenue against a $200 million budget, with 20.1 million of those sales on PlayStation hardware. Alinea Analytics puts the top ten PlayStation Studios titles of this generation past $6.5 billion combined, and 84.7% of that money came through PlayStation itself, which is the part of the business that is working. The box in front of it keeps getting more expensive.

Not every release clears the bar, which is the part that makes a shrinking install base dangerous. Sony reported 2.4 million copies for Marvel’s Wolverine since September 15 and credited Marvel’s Wolverine’s impact with lifting the gaming segment for the quarter, though a $305 million budget and Marvel’s 20% licensing fee leave the game roughly 3.4 million sales short of breaking even.

November 19 is the stress test for all of it. GTA 6 needs 210 GB of free space on PS5 by the estimate that circulated before Rockstar confirmed 212 GB, which is more than twice what GTA 5 occupies on the same console. A French store listing that briefly went live also showed PS5 Pro enhancements for GTA 6, with PlayStation Spectral Super Resolution and improved ray tracing, which is exactly the kind of upsell Layden is arguing against. The one game guaranteed to move consoles this year arrives with the hardware at its most expensive and the cheapest model region locked.

Don’t miss esport news and update! Sign up and recieve weekly article digest!
Sign Up

Layden used the same podcast appearance to settle a different question. Asked why Bloodborne never got a sequel or a remaster, he said the Bloodborne sequel never happened because the rights sit across Sony, FromSoftware and FromSoftware’s parent company Kadokawa, and getting every party to sign off was the hardest part of the job. Six years out of the chair, he is still the person giving the clearest answers about how PlayStation works.

ADVERTISEMENT
ADVERTISEMENT
Leave comment
Did you like the article?
0
0

Comments

FREE SUBSCRIPTION ON EXCLUSIVE CONTENT
Receive a selection of the most important and up-to-date news in the industry.
*
*Only important news, no spam.
SUBSCRIBE
LATER