EGW-NewsDesert Statue And Trademark Ignite Devinity Sequel Expectations Ahead Of The Game Awards
Desert Statue And Trademark Ignite Devinity Sequel Expectations Ahead Of The Game Awards
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Desert Statue And Trademark Ignite Devinity Sequel Expectations Ahead Of The Game Awards

A growing set of clues suggests Larian Studios is preparing a Devinity announcement for The Game Awards 2025. A desert installation in Joshua Tree, California, and a recently uncovered trademark have pushed speculation from loose theory to focused expectation. The timing aligns with the awards later this week, where major reveals routinely share the stage with trophy presentations.

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The first sign emerged when a red-lit statue appeared in the desert without context. Fans compared its twisted, layered figures to existing fantasy designs. Early guesses tied it to franchises such as Diablo, God of War, and The Elder Scrolls 6. Those assumptions collapsed after industry figures, including Geoff Keighley, dismissed the links. That left an open field for alternative readings.

Attention shifted after a Reddit post cited an alleged insider who claimed the statue was tied to a Devinity project. The source, known for inconsistent accuracy, did not settle the discussion, yet the shape and imagery of the statue invited comparisons to past designs associated with Larian’s long-running series. In the same thread, pestoraviolita pointed out similarities to Braccus Rex’s visual profile, adding a concrete connection that resonated with fans searching the sculpture for clues.

Larian’s production timeline adds weight to the theory. Baldur’s Gate 3 launched in 2023 and received its final major content update earlier this year. After that, Larian shifted to fixes and minor patches. The studio had already confirmed it would not develop Baldur’s Gate 4 despite Wizards of the Coast approving the continuation of the series. In early 2025, Larian imposed a media blackout to prioritize its next game. The announcement indicated a full transition toward new development, making a return to Devinity a plausible direction.

Additional evidence surfaced this week when a new trademark linked to Larian appeared in public records. The imagery matched established Devinity iconography. Reporting tied the filing directly to the mysterious statue and suggested the reveal was planned for The Game Awards. The trademark follows a period of extensive speculation about Keighley’s desert installation, which he continued to promote without clarification. Once the filing was spotted, the range of possible interpretations narrowed sharply, and discussion shifted toward assessing the scope of the upcoming project.

Desert Statue And Trademark Ignite Devinity Sequel Expectations Ahead Of The Game Awards 1

Image: Divinity: Original Sin (Classic), Source: Steam

The trademark does not confirm whether the new title is Devinity: Original Sin 3 or another entry. Larian has continued to describe any future installment cautiously. Publishing Director Michael Douse stated on X that the studio had “currently no plans for a Divinity Original Sin 3 game,” a line that did not quiet discussion after the appearance of the trademark. Instead, fans began considering alternative approaches. On Reddit, KMoosetoe speculated that the project could represent a full franchise relaunch rather than a numbered sequel.

Keighley has promoted the statue as part of a major reveal for Thursday’s event, though he has not confirmed any specific project. Larian, known for remaining silent ahead of major announcements, has given no public comment on the trademark or the statue. With the ceremony now imminent, the studio appears ready to let the reveal speak for itself. If the trademark and the desert installation indeed point to the same project, Devinity may be positioned as Larian’s next large-scale release after the global impact of Baldur’s Gate 3.

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Read also, Larian issued Hotfix 35 for Baldur’s Gate 3 to address crashes and improve Steam Deck performance. The update disrupted many community mods, prompting widespread complaints as players waited for compatibility fixes.

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