EGW-NewsBest Hysilens Build in Honkai: Star Rail — Relics, Light Cones & Team Comps
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Best Hysilens Build in Honkai: Star Rail — Relics, Light Cones & Team Comps
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Best Hysilens Build in Honkai: Star Rail — Relics, Light Cones & Team Comps

Hysilens has finally made her splash in Honkai: Star Rail, and she’s already shaking up the DoT meta.This Physical Nihility DPS thrives on stacking multiple status effects, detonating them for huge bursts, and locking enemies inside her signature Zone to cripple their stats.

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She’s a dream pick for DoT enthusiasts—but building her to full potential isn’t as simple as it looks.After testing her kit and crunching the numbers, here’s the ultimate Hysilens build guide so you can start melting bosses from day one.


📌 Build Overview

Light Cone
Relic Set
Ornament Set
Main Stats
Team Comp
Why Does the Ocean Sing
Prisoner in Deep Confinement ×4
Revelry by the Sea
Body: EHR • Feet: SPD/ ATK • Sphere: Physical DMG/ ATK • Rope: ATK/ ERR
Hysilens (DPS), Kafka (Detonator), Black Swan (DoT/ DEF shred), Huohuo (Sustain + Energy)

💡 Best Light Cones for Hysilens

1️⃣ Why Does the Ocean Sing(Best-in-slot)

  • Effect Hit Rate boost ✔
  • Applies DoT vulnerability debuff ✔
  • Teamwide SPD buff on ally attacks ✔
  • Perfectly covers EHR needs so you can focus substats on ATK% & SPD. The SPD boost accelerates DoT cycles and keeps enemies permanently debuffed.

Alternatives:

  • Reforged Remembrance — High personal DPS with EHR, ATK stacks, and DEF ignore.
  • Those Many Springs — Strong EHR and increased enemy damage taken.
  • It’s Showtime(F2P) — Scales damage from debuffs and converts EHR into ATK.

🛡 Best Relics & Ornaments

Relics

  • Prisoner in Deep Confinement ×4 — Best choice; DEF shred + stacking damage against debuffed enemies = perfect DoT synergy.
  • Champion of Streetwise Boxing ×4 — Early-game Physical DMG + ATK boost.

Ornaments

  • Revelry by the Sea — Top DoT pick if you can reach 3600 ATK in combat.
  • Firmament Frontline: Glamoth — High SPD scaling; works if you hit 135+ SPD.
  • Pan-Cosmic Commercial Enterprise — Stat stick for hitting EHR thresholds.
  • Space Sealing Station — Easy ATK% boost while farming better sets.

🎯 Recommended Stats

Main Stats:

  • Body: EHR (or ATK if 120% EHR is reached via other sources)
  • Feet: SPD (to 129 with signature cone, or 135+ without)/ ATK
  • Sphere: Physical DMG% or ATK%
  • Rope: ATK% or ERR

Substat Priority:

  1. Effect Hit Rate → 120% cap
  2. SPD → rotation breakpoints
  3. ATK%
  4. Flat ATK

🤝 Best Hysilens Teams

💎 Premium DoT Core

  • Hysilens — Main DPS/ DoT spread
  • Kafka — DoT detonator, instant triggers
  • Black Swan — Arcana stacks, DEF shred
  • Huohuo — Sustain + SP & Energy regen

This comp maintains constant DoT uptime, ensures detonation every turn, and keeps enemies locked in debuffs for massive sustained & burst damage.

⚡ Alternatives:

  • F2P DoT Team: Hysilens, Serval, Asta, Lynx — Lower ceiling, still smooth DoT cycling.
  • Triple DoT Aggro: Hysilens, Kafka, Black Swan, Robin — Trades sustain for turn advance & ATK buffs.
Best Hysilens Build in Honkai: Star Rail — Relics, Light Cones & Team Comps 1

🌀 Hysilens’ Abilities

Basic Attack — Aeolian Mode: Echoes in Still Waters

  • Physical DMG to one enemy.
  • Applies random DoT via Talent when any ally attacks.

Skill — Overtone Hum: Chorus After Dark Tides

  • AoE Physical DMG.
  • Applies Vulnerability for 3 turns.
  • Triggers a Talent DoT on each hit enemy.

Ultimate — Maelstrom Rhapsody

  • AoE Physical DMG.
  • Deploys a Zone (3 turns) → reduces ATK & DEF, adds bonus Physical DoT on each DoT tick (up to 8 per enemy at E0).

Talent — Sirenic Serenade

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  • Every ally attack inflicts a random DoT (Wind Shear, Bleed, Burn, Shock).
  • Prioritizes unfilled DoT types.

Technique — At Ocean’s Abode

  • Creates a Dimension that pacifies enemies.
  • Combat entry applies 2 random DoTs per enemy.

💠 Hysilens’ Eidolons

  • E1 — Team DoTs deal +16% damage; Talent applies an extra DoT.
  • E2 — A6 EHR-based bonus applies to all allies inside Zone.
  • E3 — Ultimate +2 levels, Basic +1.
  • E4 — Zone inflicts 20% All-Type RES Down.
  • E5 — Skill +2 levels, Talent +2 levels.
  • E6 — Zone cap rises to 12 bonus DoT triggers; each tick hits harder.
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