
Kojima's OD Release Date, Gameplay, Story, and Latest Details
Hideo Kojima is working on a brand-new horror project called OD, developed in partnership with Xbox Game Studios and co-created with filmmaker Jordan Peele. There’s no release date yet, and the game is still deep in development, but we know it’s planned for PC and Xbox Series X|S first, possibly with other platforms later. It’s being built in Unreal Engine 5 with Microsoft’s cloud technology and aims to blur the lines between gaming and film. The cast includes Hunter Schafer, Sophia Lillis, and Udo Kier, and the official premise is about testing your “fear threshold” and exploring what it means to “OD on fear.”
Kojima Productions began work on OD after completing Death Stranding 2: On the Beach. The project was officially revealed during The Game Awards 2023, but details remain scarce. Kojima has repeatedly called OD “risky” and “hard to explain,” suggesting it’s a creative leap even by his standards. He says it’s unlike any game he’s made before and that the concept itself is a challenge within the gaming space. Peele described it as “unlike any other game” and “going to be crazy,” adding to the mystery.
The reveal trailer didn’t show gameplay, instead introducing three characters as floating heads against a black background, each delivering a short performance enhanced with MetaHuman technology. This switch from Kojima Productions’ usual Decima Engine to Unreal Engine 5 suggests OD will feature a new visual style. The teaser also included an odd pangram recited by the characters:
"The hungry purple dinosaur ate the kind zingy fox, the jabbering crab, and the mad whale and started vending and quacking."
No one knows if this is an Easter egg, a hidden message about the plot, or simply a piece of abstract writing meant to unsettle viewers.
The partnership with Xbox Game Studios gives OD access to cloud-powered features, which Kojima says are essential for the immersive experience he wants to create. According to him, OD is both a game and a movie at the same time, leveraging cinematic techniques while remaining interactive. This could mean a hybrid storytelling approach that pushes beyond the structure of traditional horror games.
In interviews, Kojima explained how the collaboration with Peele came about. After meeting in Los Angeles and discussing the concept, Peele became interested and joined the project. Kojima noted that many of his filmmaker friends, including Peele, Guillermo del Toro, Nicolas Winding Refn, and Edgar Wright, love games but aren’t sure how to make them. His approach is to work together so that these creators can contribute their storytelling expertise while Kojima handles the gaming side.
The game’s story remains under wraps, but the official synopsis confirms OD will push players to confront their fears in a new way. Kojima has described it as a fresh challenge for himself and his team, indicating that it will be experimental even within the horror genre. Peele’s involvement suggests the narrative could feature psychological tension and social themes alongside supernatural or surreal elements.

OD is not Kojima’s only project. In addition to this horror game, Kojima Productions is developing Physint, an espionage title in partnership with Sony, which is still in its conceptual stage. The studio is also working on a film adaptation of Death Stranding with A24, and Kojima has expressed interest in using advanced CGI to bring late Hollywood legends like Steve McQueen into future projects.
While the lack of a release date means OD is likely years away, the buildup is classic Kojima: cryptic teases, cinematic trailers, and high-profile collaborations. Given Kojima’s history, the final product will almost certainly surprise audiences, whether it’s through unconventional gameplay, experimental storytelling, or a fusion of both. For now, OD remains one of the most mysterious upcoming games, promising an experience that could redefine the boundaries of interactive horror.
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