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Cyberpunk 2077 patch 1.52 released
Studio CD Projekt RED has released a fresh patch 1.52 for Cyberpunk 2077, which once again fixed numerous bugs and errors. Recall that more than a year has passed since the release of the game.
Gameplay Changes:
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- Fixed an issue that caused wrecked or nomad cars to appear on the road when driving fast.
- Fixed a bug due to which, after returning a thrown knife, the original animation of receiving it could repeatedly play.
- Journalist's or Journalist's Layered Body Armor can now be found in Japan Town.
- Fixed a bug due to which the search grenade was highlighted in a crowd of neutral citizens.
- Fixed a bug due to which, when zooming in, the camera's axis of rotation was inverted after sending the "Control Interception" script to the device's system.
Finalization of tasks:
- Fixed an issue where it was possible to re-pay to renovate the same apartment.
- Added the ability to interact with the shower in the nomad camp.
- Fixed a bug due to which the apartment in Northside could be hacked before the end of the first act.
- Fixed an issue that required fast travel inside Watson after visiting the Afterlife to re-appear combat events and some scenes in the open world.
- "Dollhouse": V no longer dies if he hits the wall of the elevator in the H8 megatower.
- Old Drama: Fixed an issue where Johnny could disappear if the player exited the booth without turning on the projector, preventing the mission from being completed.
- Attack of Cyberpsychosis: Demons of War: Fixed an issue that prevented the objective "Survey the area and collect data" from updating.
- "Reintegration": Fixed a bug due to which the task was not marked as failed, but reappeared in the journal if the player was unable to return any of the cars of the taxi company.
- Guardians of Disorder: Fixed a bug due to which the River could incorrectly leave the market and push V out of the world borders.
- "Passenger": fixed a bug due to which, after arriving at the crash site, it became impossible to complete the task when choosing two optional dialogue options.
- Seen from Above: The "Get Dressed" sub-objective is now marked as completed even if the player picks up clothes before the objective spawns.
- Cherchet La Femme: Fixed an issue that could cause the doors of the Lizzies to remain closed even during club hours, preventing the mission from being completed.
- "The First Rule of the Afterlife": Fixed an issue that caused Dexter's departing car to wobble from side to side.
- Don't Call Saul: Fixed an issue where calls and messages might not come through if the player informed Saul of the Panama Plan while the nomads were leaving.
Open world refinement:
- Fixed an issue where summoned vehicles could spawn too far away from the player.
- Corporate workers who jumped out of a window in Corporation Square no longer get up.
- Fixed an issue where the Arroyo Robbery icon was not displayed on the map, preventing the Urban Jungle achievement from being unlocked.
- Bounty: Goodbye Night City: Fixed an issue where the quest would not appear in the quest log when approaching the appropriate location.
- "Order: No Fixer": Fixed an issue where the optional objective "Park Iris' car in the garage" was not considered completed if the player stopped the car in front of the garage.
- "Order: See the eye, but the tooth is dumb": fixed a bug due to which all enemies in the casino behaved friendly.
- "Knight in a White Car": Fixed a bug due to which "Rayfield Caliburn" did not appear.
Graphic changes:
- Fixed animation and corrected the position of missing or incorrectly placed items in different scenes.
- Fixed animation errors that occurred when eliminating enemies from the air with the Hidden Dragon ability.
- Fixed a bug due to which sandstorms could appear where they should not.
- Fixed a bug due to which weather conditions did not affect foliage.
- Dark polycarbonate sports glasses no longer appear when switching between first and third person while the player is driving a vehicle.
Interface changes:
- Added an icon to indicate the reward from the fixer that the player discovers in the stash.
- Now the game does not freeze if the player opens the menu while reading the contents of the chip.
- Now you can not change the position of the pointer while waiting.
- Fixed an issue where an item's icon could flicker and change before the player picks up the item.
- Fixed an issue where the name of some tracked quests was incorrectly displayed as "A Favor for a Friend".
Console changes:
- New generation consoles have improved the memory usage algorithm and fixed bugs that caused the game to crash.
- Slightly optimized interface.
- [PlayStation 5]Fixed an issue that prevented the game from continuing if the player imported a save file while not connected to the PlayStation Network.
- [PlayStation 5]Fixed an issue that caused a corrupt save file to be created if the player tried to import a save file from a PlayStation 4 without exporting any of the save files.
- [PlayStation]Fixed an issue where there was a delay after the "Press[optionsbutton]to continue" message was displayed.
- [PlayStation 5]Reflections on wet roads will now be the same as in the PC version of the game.
- [PlayStation 5/Xbox Series X]Graphics settings no longer set to "ON" automatically after changing the preset settings in the Video menu.
- [Xbox One/Xbox Series X]The game no longer freezes when the controller/gamepad is disconnected and the pause menu is opened at the same time.
The update will appear on all available platforms in the near future.
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