EGW-NewsTom Clancy's Rainbow Six Siege Unveils Year 11 Roadmap Featuring Major Crossover and Gameplay Updates
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Tom Clancy's Rainbow Six Siege Unveils Year 11 Roadmap Featuring Major Crossover and Gameplay Updates
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Tom Clancy's Rainbow Six Siege Unveils Year 11 Roadmap Featuring Major Crossover and Gameplay Updates

Big announcement for tactical shooter fans:Ubisoft has officially revealed Operation Silent Hunt, the next season arriving March 3, alongside a packed Year 11 roadmap. The headline feature is a crossover with Metal Gear Solid, bringing one of gaming’s most iconic operatives into the battlefield.

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This follows last year’s massive Siege X overhaul, which revitalized the decade-old title and boosted its player numbers significantly. Despite that success, late 2025 was rocky after two hacking incidents temporarily disrupted servers and caused unusual in-game issues. Since resolving those problems, developers have shifted focus toward new content, stability, and long-term support.

Solid Snake Joins the Fight

After weeks of teasing, Solid Snake is officially entering the operator roster as an attacker, voiced once again by David Hayter. His toolkit is designed to emphasize tactical awareness and adaptability.

Signature Gear

  • Soliton Radar MKIII: reveals nearby floor layouts and enemy presence with threat indicators
  • Precision mode: shows enemy position icons and vision cones (limited charges + cooldown)

Unique Ability — On-Site Procurement

  • Collect utility pouches from defeated enemies
  • Restock secondary gadgets mid-match
  • Carry up to five different secondary gadgets simultaneously — a capability no other operator has

Loadout Options

  • Tacit.45 pistol (secondary)
  • PMR90A2 DMR or F2 assault rifle (primary)
  • F2 now supports grip attachments

Additional Roadmap Content

Operation Silent Hunt isn’t just about one operator — the update introduces multiple gameplay additions and system changes:

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  • New Black Ice weapon skins
  • 1v1 Arcade mode
  • Modernized versions of classic maps: Coastline, Oregon, Villa
  • Retirement of 6v6 Dual Front mode after the season ends
  • Major Operator balancing pass

Balance highlights

  • Skopos becomes a 3-speed operator
  • Ela’s Grzmot mines cause longer concussion effects
  • Amaru gains +1 Garra Hook charge
  • Shield operators can no longer break full-health barricades

Year 11 is shaping up to be a major evolution phase, combining crossover hype, mechanical refinements, and competitive adjustments — all aimed at keeping gameplay fresh while preserving tactical depth.

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