League of Legends Patch 26.10
Riot Games has officially released Patch 26.10 for League of Legends on May 12, 2026. The update includes a massive number of champion, item, rune, Arena, ARAM, and behavior system changes, alongside the return of the Essence Emporium and the launch of a new six-team Arena format featuring teams of three players.
This is quite a substantial update compared to the previous one – 26.9 Micropatch.
According to Riot Games, Patch 26.10 focuses heavily on follow-up balancing for Season 2 systems. The developers specifically targeted overperforming items and runes while improving underused options. Riot also introduced a new disruptive game termination system and expanded text moderation improvements across all languages.
Essence Emporium Returns
The Essence Emporium is back from May 13 through June 10.
In addition to chromas and other Blue Essence rewards, Riot is adding a brand-new title:
- “Big Serious Gamer”
The title is intended for players with massive Blue Essence stockpiles.
Champion Changes
Ambessa
Q — Cunning Sweep/ Sundering Slam
- Target max health damage: 2/ 3/ 4/ 5/ 6% ⇒ 4/ 4.5/ 5/ 5.5/ 6%
- Bonus monster damage: 125 ⇒ 75
R — Public Execution
- Healing percentage: 10/ 12.5/ 15% ⇒ 15/ 17.5/ 20%
- Healing effectiveness vs monsters: 40% ⇒ 25%
Anivia
Base Stats
- Base armor: 21 ⇒ 19
- Armor growth: 4.5 ⇒ 4.1
Ashe
Q — Ranger’s Focus
- Total damage: 110/ 117.5/ 125/ 132.5/ 140% AD ⇒ 110/ 115/ 120/ 125/ 130% AD
Galio
Q — Winds of War
- Mana cost: 70/ 75/ 80/ 85/ 90 ⇒ 60/ 65/ 70/ 75/ 80
E — Justice Punch
- Total damage: 90/ 130/ 170/ 210/ 250 (+90% AP) ⇒ 100/ 135/ 170/ 205/ 240 (+100% AP)
R — Hero’s Entrance
- NEW: Total damage now scales with 100% bonus magic resistance
Lee Sin
W — Safeguard
- Shield: 70/ 115/ 160/ 205/ 250 (+80% AP) ⇒ 60/ 105/ 150/ 195/ 240 (+80% AP)
- Cooldown: 12 seconds on non-champions and 6 seconds on champions ⇒ 7 seconds at all times
- NEW: Lee Sin now gains the shield when jumping to minions or wards
E — Tempest
- Magic damage scaling: 100% AD ⇒ 90% AD
R — Dragon’s Rage
- NEW: Champions continue flying, knocking up, and dealing collateral damage even if killed mid-flight
Naafiri
Q — Darkin Daggers
- Minimum bonus physical damage: 30/ 45/ 60/ 75/ 90 (+40% bonus AD) ⇒ 30/ 42.5/ 55/ 67.5/ 80 (+40% bonus AD)
- Maximum bonus physical damage: 60/ 90/ 120/ 150/ 180 (+140% bonus AD) ⇒ 60/ 85/ 110/ 135/ 160 (+140% bonus AD)
R — Hounds’ Pursuit
- Physical damage: 150/ 250/ 350 (+120% bonus AD) + 15/ 25/ 35 (+12% bonus AD) per packmate ⇒ 150/ 225/ 300 (+120% bonus AD) + 15/ 22.5/ 30 (+12% bonus AD) per packmate
Quinn
Passive — Harrier
- NEW: Bonus monster damage: 50
Q — Blinding Assault
- NEW: Deals 50% bonus damage to monsters
R — Behind Enemy Lines
- Mana cost: 100/ 50/ 0 ⇒ 50/ 25/ 0
Shyvana
Base Stats
- Health per level: 100 ⇒ 95
W — Inferno Aegis
- Cooldown: 13/ 12/ 11/ 10/ 9 ⇒ 13/ 12.25/ 11.5/ 10.75/ 10
- Shield: 75/ 95/ 115/ 135/ 155 (+12% bonus health) ⇒ 60/ 80/ 100/ 120/ 140 (+12% bonus health)
Wukong
W — Warrior Trickster
- Clone damage: 30/ 35/ 40/ 45/ 50% ⇒ 40/ 45/ 50/ 55/ 60%
- Clone duration: 3.25 ⇒ 4
E — Nimbus Strike
- Bonus attack speed: 35/ 40/ 45/ 50/ 55% ⇒ 40/ 45/ 50/ 55/ 60%
Zed
Passive — Contempt for the Weak
- Max health damage: 6/ 8/ 10% ⇒ 5/ 7.5/ 10%
E — Shadow Slash
- Damage: 70/ 95/ 120/ 145/ 170 (+80% bonus AD) ⇒ 70/ 92.5/ 115/ 137.5/ 160 (+70% bonus AD)
Zeri
Q — Burst Fire
- Base damage: 21/ 24/ 27/ 30/ 33 ⇒ 22/ 26/ 30/ 34/ 38
- Excess attack speed conversion to AD: 50% ⇒ 60%
R — Lightning Crash
- BUGFIX: Attacks during R now correctly extend the duration by 2.5 seconds instead of 1.5 seconds
Item Changes
Doran’s Bow
- Attack Damage: 6 ⇒ 8
Doran’s Helm
- Health: 110 ⇒ 140
Gluttonous Greaves/ Immortal Path
- Total cost: 950g ⇒ 1000g
- Omnivamp per stack: 1% per takedown up to 6 stacks ⇒ 0.6% per takedown up to 10 stacks
Lich Bane
- AP ratio: 40% ⇒ 45%
- Movement speed: 4% ⇒ 6%
Voltaic Cyclosword
- Total cost: 2900g ⇒ 3000g
Rune Changes
Deathfire Touch
- Damage per second: 4–12 (+7% bonus AD) (+2.5% AP) ⇒ 3–12 (+7% bonus AD) (+2.5% AP)
Stormraider’s Surge
- Movement speed: 40% melee/ 30% ranged for 3 seconds ⇒ 48% melee/ 36% ranged for 4 seconds
Game Systems
Minion Aggro
Riot removed the behavior where enemy champions entered minion aggro priority after attacking allied minions.
Disruptive Game Termination
A new match termination system has been added for severe disruptive behavior.
Key features include:
- Teams can vote to end games ruined by disruptive players
- The disruptive player and premades cannot vote
- If the vote succeeds:Innocent teammates lose no LP or MMR
- The opposing team still gains LP
- The disruptive player receives a ban
- If the vote fails:The game continues
- The affected team still cannot lose LP
Player Behavior
Riot updated text moderation systems across all languages to improve detection accuracy while reducing false positives.
Arena Updates
Patch 26.10 introduces the new 3x6 Arena format.
The mode now supports:
- Six teams
- Three players per team
Riot stated the update is expected to dramatically shift Arena’s overall meta and strategies.
Arena Augment Buffs
Bravest of the Brave
- Level 2 gold increased: 750 ⇒ 1500
Fan the Hammer
- Max level: 3 ⇒ 2
- Cooldown per side: 7/ 6/ 5 ⇒ 7/ 5
Juiced
- Max level increased to 2
- Damage increased: 4.5% ⇒ 9% mana spent
- Capstone now grants permanent damage increases after spending 400 mana
Firesale
- Removing or replacing the augment now refunds 30% of gold gained
Combination Fried Rice
- Max level: 1 ⇒ 3
- Ability Haste: -100 ⇒ -50
- Damage scaling: 100% ⇒ 100/ 125/ 150%
- Healing scaling: 75% ⇒ 75/ 100/ 125%
SpellCraft
- Base slow: 20% ⇒ 10%
- AP ratio per red sticker: 40% ⇒ 30%
- Bonus AD ratio per red sticker: 30% ⇒ 20%
- Slow per sticker: 30% ⇒ 40%
Chroma Flux
- Movement speed per sticker: 20 ⇒ 30
Stats On Stats/ Stats On Stats On Stats/ Stats
- Stat anvil amplification: 10% ⇒ 20%
Bread Sandwich
- Max level: 1 ⇒ 3
- Ability Haste scaling: 200 ⇒ 200/ 300/ 400
Gamba Anvil
- Max level: 2 ⇒ 1
- Legendary item anvil reduction: 500 ⇒ 750
- Stat anvil reduction: 150/ 300 ⇒ 250
Arena Augment Nerfs
Draw Your Sword
- Bonus HP: 25/ 35/ 45% ⇒ 25/ 30/ 35%
- Bonus AD: 25/ 35/ 45% ⇒ 25/ 30/ 35%
- Attack speed: 20% ⇒ 15%
Jeweled Gauntlet
- Critical strike damage: 140/ 160/ 180% ⇒ 140/ 150/ 160%
Righteous Fury
- Spell damage per stack: 2/ 4/ 6% ⇒ 2/ 3/ 4%
The Brutalizer
- Max level: 3 ⇒ 2
Arena Champion Changes
Katarina
- Passive refund on takedown: 75s ⇒ 15s
Shyvana
- Emberstrike scaling: 110% AD ⇒ 100% AD
Xin Zhao
Three Talon Strike
- Damage scaling: 40% bonus AD ⇒ 30% bonus AD
- Cooldown: 7/ 6.5/ 6/ 5.5/ 5 ⇒ 8/ 7.5/ 7/ 6.5/ 6
Audacious Charge
- Attack speed AP scaling: 10% per 100 AP ⇒ 5% per 100 AP
- Cooldown: 11 ⇒ 13
ARAM Changes
Viktor
- Damage dealt: 95% ⇒ 100%
- Damage taken: 105% ⇒ 100%
- Passive stacks per champion kill: 20 ⇒ 8
- Passive stacks per cannon: 10 ⇒ 5
- NEW: Gains 1 passive stack every 5 seconds on ARAM maps
Bilgewater Cannon QoL
- Movement lockout after canceling cannon: 2s ⇒ 0.5s
- Landing movement lockout removed
ARAM: Mayhem Updates
Big Brain
- NEW: Refreshes on respawn or every 70 seconds
Fan the Hammer
- No longer triggers on minions
Outlaw’s Grit
- NEW: Stacks now reset after 15 seconds instead of using a fixed timer
Upgrade Zhonya’s
- NEW: Grants 50% bonus movement speed during stasis
Additional Bug Fixes and QoL Changes
Patch 26.10 also includes dozens of bug fixes affecting:
- Arena
- ARAM
- WASD controls
- Champions
- Items
- UI systems
- Accessibility controls
Notable fixes include:
- Viego and Kled interaction fixes
- Riftmaker damage amplification fix
- Karma RW spell shield fix
- Zeri WASD aiming fixes
- Vi missing animation fixes
- Improved Options menu loading speed
- Updated All Chat keybind from Shift + Enter to Ctrl + Enter for WASD controls
Riot also continued expanding joystick and accessibility controller support, allowing players to customize button mappings directly in the in-game settings menu.
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