Riot Games Releases League of Legends Patch 11.22
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Major change in patch 11.22
Players will be able to earn a victorious Blitzcrank this cycle as a reward at the end of the season. On November 8, it will be possible to earn Jace from the Arcane anime, and on November 15, users will be able to earn Wai from the same anime. These offers will be valid for a limited time.
Arcane world
During the RiotX Arcane event, the developers will change the world of the game. In Summoner's Rift, all users will find a new design and even free skins from Arcane. In addition, Riot Games promised to provide players with two new interactive features, which they will get access to at a later date.
Champion Changes
Akali
- Assassin's Marks passive damage has been increased
Damage: 29-170 (depending on level) (+ 40% of AP) ⇒ 35-182 (depending on level) (+ 55% of AP)
Graves
- New Destiny passive damage has been reduced
Base damage of each pellet on a critical hit 30% bonus attack damage ⇒20% bonus attack damage
Calista
- The damage ratio of the active ability "Rend"[E]has been increased
Attack Damage Rate 60% ⇒ 70%
Damage ratio of additional copies from attack power 20/23.75/27.5/31.25/35% ⇒ 23.2/27.5/31.9/36.3/40.6%
Cain
- The damage ratio of the active skill "Deadly Flourish"[Q]in the form of darkin has been increased
- The damage ratio of the active skill "Shadow Intervention"[R]from the maximum health in darkin form has been increased
Physical damage in darkin form 65% of attack power (+ 5% (+ 4% for 100 attack damage) of the target's maximum health) ⇒ 65% of attack power (+ 5% (+ 5.5% for 100 attack damage) of the target's maximum health)
Physical damage in darkin fomr 10% (+ 13% for 100 bonus attack damage) of the target's maximum health ⇒ 15% (+ 13% for 100 additional attack damage) of the target's maximum health
Ka'zix
- The damage ratio of the active skill "Taste of Fear"[Q]has been reduced
Total Damage 60/85/110/135/160 (+ 130% Bonus Attack Damage) ⇒ 60/85/110/135/160 (+ 115% Bonus Attack Damage)
Damage to isolated targets 126/178.5/231/283.55/336 (+ 273% bonus attack damage) ⇒ 126/178.5/231/283.55/336 (+ 241.5% bonus attack damage)
Maokai
- The effectiveness of healing from the passive skill "Siphon Magic" is reduced at low levels
- The base damage of the active skill "Unnatural Offensive"[W]has been reduced
MAXIMUM HEALTH HEALING RATIO 7-15% (depending on level) ⇒ 5-15% (depending on level)
BASE DAMAGE 70/95/120/145/170 ⇒ 60/85/110/135/160
Kiana
- Health reserve decreased; health gain increased
HEALTH 590 ⇒ 520
HEALTH GROWTH 90 ⇒ 110
- The damage of the active skill "Blade of Ishtal"[Q]has been changed
Damage 60/85/110/135/160 (+ 90% bonus attack damage) ⇒ 50/80/110/140/170 (+ 75% bonus attack damage)
- The damage of the active "Insolence"[E]has been changed
Damage 50/80/110/140/170 (+ 70% bonus attack damage) ⇒ 50/90/130/170/210 (+ 50% bonus attack damage)
Renekton
- The duration of stunning enemies and immobilization of Renekton from the "Ruthless Predator" skill[W]has been increased
Supported Stun Duration 1 second ⇒ 1.5 seconds
Renekton Root Duration 0.375 seconds ⇒ 0.525 seconds
Riven
- The base damage of active Chi Burst[W]has been increased
- Shield of Valor[E]health factor has been increased
Damage 55/85/115/145/175 (+ 100% bonus attack damage) ⇒ 65/95/125/155/185 (+ 100% bonus attack damage)
Shield strength 85/115/145/175/205 (+ 100% bonus attack damage) ⇒ 85/115/145/175/205 (+ 120% bonus attack damage)
Varus
- The damage ratio of the skill "Arrow of Arrows"[E]has been increased
Damage 60/100/140/180/220 (+ 60% bonus attack damage) ⇒ 60/100/140/180/220 (+ 90% bonus attack damage)
Wai
- Keeper Opener[Q]and Extremism[R]skills have been changed
Opener keeper
Knockback duration 0.7 seconds ⇒ 0.75 seconds
Dash range increased by 50 when cast through a wall
Dash range and damage dealt are now calculated in real time, instead of every 0.25 seconds of preparation
Targets are now knocked back immediately after colliding with Wai
Extreme measures
Knockback Duration 1.25 -1.49 seconds ⇒ 1.4 seconds
Knock and immobilize Vai's duration during her Ultimate animation are now always the same
Wai's knockback now triggers when she gets within 300 range of a target. Previously, the distance varied from 0 to 300 units
Additional targets are now knocked back immediately after colliding with Wai
Yumi
- Healing and acceleration coefficients from the "Follower" active ability[E]have been reduced
Movement Speed 15% (+ 10% per 100 AP) ⇒ 15% (+ 6% per 100 AP)
Heal 70/105/140/175/210 (+ 40% AP) ⇒ 70/100/130/160/190 (+ 35% AP)
Items
The ripper
- Health 400 ⇒ 450
- All-round Life Siphon 8% ⇒ 10%
Endless Hunger (Ornn Item)
- Health 550 ⇒ 600
- All-round Life Siphon 13% ⇒ 15%
Bug fixes and helpful changes
- The page with the button "Skip waiting for statistics" after the end of the game was removed in order to better reflect the client's state
- New levels of punishment for inaction started working in Korea
- Fixed an issue that caused Wukong to activate Defiance (Death Dance passive) when his clone disappeared
- Fixed an issue that caused nearby allies to receive a Hextech Scope Debuff if a Champion with that item attacked an Explosive Bump
- Fixed a bug due to which the skill Rise![W]gave Azir charges of Tear of the Goddess even when he didn't hit enemies
- Fixed a bug due to which the Living Source activated Lucian's Vigilance during the second shot from the Shooter of Light (passive skill)
- Fixed a bug due to which the cooldown of Bountiful Harvest[W]Fiddlesticks sometimes did not decrease when the skill was used to the end
- Fixed a bug due to which Xerath could redirect the damage of the Mystic Ritual projectile[R]before it hits
- Healing an ally at full health before killing an enemy now grants kill participation
- The sound quality of the base images of Miss Fortune and Zilean in the English version of the game has been improved
- Restored the sound effect of the preparation of the Blood Streams[E]of Vladimir in all skins
- Fixed dubbing bugs for PROJECT: Wayne, Yasuo's Harbinger of the Night and some of Zyra's skins
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