Nioh 3's New Update, Patch 1.03.01, Addresses Numerous Bugs and Makes Key Adjustments to Gameplay
Team Ninja and Koei Tecmo released a significant update for Nioh 3, focusing on resolving critical issues that were impeding player progress and causing game crashes. I see the development team has been diligently working to stabilize the game since its successful launch. The patch, officially titled Ver1.03.01, is now available for players on both PlayStation 5 and Steam platforms.
A key adjustment in this patch is the significant increase in the health of enemies within the Training Ground Battle Scroll. This change is intended to provide a greater challenge for players looking to hone their skills. Additionally, a much-requested feature has been implemented, allowing players to pray at the shrine during battle, which will surely prove to be a valuable option in difficult encounters.
Another critical fix addresses a problem that could cause the game to crash during gameplay, which was a source of frustration for many. The development team has also rectified a bug that made it impossible to progress from the "Investigate the building" command in the Eternal Rift. Several other progression-blocking issues have been resolved, such as Takasugi Shinsaku becoming stuck during the mission "The Sweet Sound of Strings," and Kajiwara Kagetoki becoming unable to move during the Myth "True Samurai of Kamakura."

Nioh 3 (Patch 1.03.01) Patch Notes
Here is a full list of the Nioh 3 Ver1.03.01 patch notes taken from the Steam page:
Adjustments:
- Greatly increased the Health of enemies in the Training Ground Battle Scroll and made it possible to pray at the shrine during battle.
Bug fixes:
- Fixed an issue causing the loss of some of the valuable items players could obtain during Myths under certain conditions. Made it possible to recover the lost valuables when loading the affected save data.
- Partially fixed an issue that occasionally caused the game to crash during gameplay.
- Fixed an issue that sometimes made it impossible to progress from the Investigate the building command in the Eternal Rift.
- Fixed an issue enabling players to obtain items when it was impossible to progress following certain processes in the Eternal Rift.
- Fixed an issue causing Takasugi Shinsaku to become stuck in the background during the mission, The Sweet Sound of Strings, making it impossible to progress.
- Fixed an issue where performing the Martial Art Rising Gale with the Samurai weapon, the cestuses would trigger the Martial Art Kick Cycle even if the player had not held down the input for a Strong Attack.
- Fixed an issue that sometimes prevented the Martial Art Dancing Kick performed with the Samurai weapon, the cestuses, from dealing damage to enemies located farther away from the player.
- Fixed an issue where performing a stance change during the Martial Art Defensive Drop performed with the Samrai weapon, the cestuses would sometimes result in Sunrise being followed by Defensive Drop instead of the intended Martial Art.
- Fixed an issue where performing Arts Proficiency with the Martial Art Infinite Retribution while using the Samurai weapon, the switchglaive would enable to the player to continue unleashing Infinite Retribution indefinitely.
- Partially fixed an issue that sometimes made it impossible to use elixirs during battle.
- Fixed an issue making it impossible to switch between melee weapons while locked on to a target and sheathing a weapon.
- Fixed an issue making attacks with certain weapons difficult when attacking Yamainu head-on.
- Fixed an issue preventing the player's attacks from interrupting Minamoto no Yoritomo's special moves even if his Ki had been depleted.
- Fixed an issue where Kajiwara Kagetoki would sometimes become unable to move during the Myth True Samurai of Kamakura in "1190 CE - Heian."
- Fixed an issue making it impossible to progress under certain conditions during the Myths Fated Land and The Demon of the Haunting Caves in "1572 CE - Warring States."
- Fixed an issue preventing the player from receiving the Guiding Mirror from Ii Naotora at Hamamatsu Castle, making it impossible to progress.
- Fixed an issue that sometimes made it impossible to deliver Kagatsuchi's Magatama to the blacksmith.
- Fixed an issue that sometimes prevented special Battle Scrolls, such as Takeda's Four Heavenly Kings, from being unlocked even if the player had fulfilled the unlock conditions.
- Fixed an issue allowing Bloody Graves and Benevolent Graves to appear in the Battle Scroll Takeda's Four Heavenly Kings.
- Fixed an issue where reaching the limit of items in the Item Box during Battle Scrolls would prevent the player from selecting Return in the Shrine menu.
- Fixed an issue where rematches for duel-type Battle Scrolls would result in enemies responding too quickly.
- Fixed a bug causing Mujina to respawn if the player opened the Mujina treasure chest, saved at a shrine, and then began playing again using that save data.
- Fixed an issue where the Mujina behavior did not sync for all players during multiplayer sessions.
- Fixed an issue that sometimes prevented controls from working properly during the Myth Becoming Champion of the East in "1572 CE - Warring States" during multiplayer sessions.
- Fixed an issue where guests in Expeditions would obtain the same trophies or achievements as the host.
- Fixed an issue allowing visiting players who joined through friend searches to play through missions they had not already completed.
- Fixed an issue allowing visiting players who joined by being summoned to play through missions they had not already completed.
- Fixed an issue preventing players from collecting the Kodama at the well after multiplayer sessions.
- Fixed an issue causing the play record "Level during first completion of __" to be overwritten by the second playthrough (This will not fix play records that were already overwritten by the second playthrough. We ask for your understanding and continued support.)
- Fixed an issue causing the game to crash if the player deflected an attack by one of the traps on the stage while the fifth set bonus effect Deflect Ki Damage for the set bonus General of Ruin was active.
- Fixed an issue where the stats column for equipment would no longer appear after performing a Soul Match.
- Fixed an issue preventing the special effect Nullify Reduced Movement from working properly.
- Fixed an issue where if the player selected 11, 32, 33, or 43 under Base Hair in Character Creation, they would be able to select 14 under "Hair - Back of Head (Top)" even if the hair was floating above the head.
- Made other minor fixes.
PlayStation 5
Bug fixes
- Fixed an issue where the friend search function would stop working after a certain amount of time had passed when the player was creating a room for a multiplayer session.
Steam
Adjustments
- Made changes so a backup copy of save data will be automatically generated when the player loads save data.
Bug fixes
- Fixed an issue that occasionally prevented parts of the stage from appearing.
- Fixed a bug where performing Flux or Frost Moon with the Samurai weapon, the switchglaive would instead launch the Martial Arts Retribution, Edge, or Blade after the player set the Change Stance command to a single key under keyboard and mouse controls.
This update is a direct response to player feedback and aims to create a more seamless and enjoyable gameplay experience. The initial release of Nioh 3 saw impressive player engagement, with nearly 90,000 concurrent players on Steam during its first weekend.
Read also a review of Nioh 3 that explores the game's open fields and dual combat modes. The campaign spans over 40 hours, taking players on a journey through different historical eras in Japan, from the Edo Period to the Heian Era and beyond. The story continues the series' signature blend of historical events and supernatural folklore, with players taking on the role of Takechiyo, the grandson of Ieyasu Tokugawa. He travels through time to combat an ancient evil that has corrupted his present.
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