EGW-NewsElden Ring Nightreign Patch 1.01.4 Brings Bug Fixes and UI Upgrade
Elden Ring Nightreign Patch 1.01.4 Brings Bug Fixes and UI Upgrade
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Elden Ring Nightreign Patch 1.01.4 Brings Bug Fixes and UI Upgrade

FromSoftware’s Elden Ring Nightreign, the multiplayer spin-off of the Elden Ring universe, received an unexpected update on July 2, 2025. Patch 1.01.4, available across PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and Steam, focuses on polishing the game with bug fixes and a significant quality-of-life improvement. Following the release of patch 1.01.3 in late June, this update addresses issues that have frustrated players since the game’s launch on May 30, 2025. The patch required no server downtime, but players must update to maintain online matchmaking functionality. As reported previously, the game’s max level system has sparked debate for its limited impact on gameplay, with some arguing it feels underwhelming for high-level players.

The standout change in patch 1.01.4 is the addition of weapon type displays in the Armament Information menu. This tweak allows players to instantly see the type of weapon they’re wielding or picking up, streamlining decisions about which gear to keep based on playstyle or relic synergies. Before this update, players had to memorize weapon types or guess, which often led to confusion, especially when building around specific buffs or Nightfarer classes. This change is a major win for clarity, particularly for those optimizing their loadouts in the game’s fast-paced, roguelike expeditions that span three in-game days.

  • Weapon type now displays in the Armament Information menu, simplifying gear selection.
  • Fixed matchmaking failure when two players join and leave a team simultaneously.
  • Corrected the “It’s Raining!” gesture not registering in multiplayer; re-meet conditions to unlock.
  • Resolved players reviving unexpectedly during the third-day boss fight after leaving and returning.
  • Fixed “The Crater” achievement not awarding despite clearing “Shifting Earth: Crater”; re-earn for credit.
  • Ensured Recluse Remembrance background music plays correctly under specific conditions.
  • Addressed various minor bugs, likely including gameplay hiccups, with backend tweaks for the Sentient Pest Nightlord.
  • Combat in Elden Ring Nightreign remains a core draw, with players choosing from eight Nightfarers to tackle procedurally generated zones filled with enemies and Nightlord bosses. The game’s reception has been strong, earning an 81/100 on OpenCritic, though matchmaking and accessibility issues persist. Patch 1.01.4 tackles one such problem: a bug that caused matchmaking to fail when two players joined and left a team simultaneously. This fix ensures smoother co-op sessions, critical for a game designed around three-player squads or solo runs. Another fix addresses a glitch where players could revive unexpectedly during the third-day boss fight after leaving and returning from the title screen, which could disrupt the flow of intense encounters. Our earlier coverage noted that relic limits in Nightreign force tough choices, shaping how players approach these high-stakes battles.

    Elden Ring Nightreign Patch 1.01.4 Brings Bug Fixes and UI Upgrade 1

    The update also resolves issues with gestures and achievements. The “It’s Raining!” gesture, previously not registering properly in multiplayer, now works as intended, though players must re-meet the acquisition conditions. Similarly, a bug tied to “The Crater” achievement, where players weren’t credited despite clearing the “Shifting Earth: Crater” area, has been fixed. Those who already earned the achievement will receive credit again upon meeting the conditions. Another audio-related fix ensures the Recluse Remembrance background music plays correctly under specific circumstances, enhancing the atmospheric experience of Elden Ring Nightreign’s haunting world.

    Patch 1.01.4 lays groundwork for the next Everdark Sovereign, the enhanced Sentient Pest Nightlord, set to appear in-game on July 3, 2025. These tougher boss variants, introduced in earlier updates, bring new attack patterns designed to challenge even seasoned players. The Everdark Sovereign cycle, which began with bosses like Gaping Jaws and Darkdrift Knight Fulghor, adds replayability by rotating weekly challenges. Posts on X have highlighted the community’s excitement for these enhanced fights, with FromSoftware teasing more to come as part of Elden Ring Nightreign’s live-service model. The Golden Hippopotamus, another formidable Nightlord, has been a run-ender for many, underscoring the need for precise preparation.

    Elden Ring Nightreign Patch 1.01.4 Brings Bug Fixes and UI Upgrade 2

    Credit: FromSoftware | VG 24/7

    Additional bug fixes in the patch address unspecified issues, likely including minor gameplay hiccups. While not detailed in the notes, the update may include backend tweaks to support the Sentient Pest Nightlord’s debut. FromSoftware’s ongoing support for Elden Ring Nightreign, which sold over 3.5 million copies in its first week, reflects their commitment to refining the experience. Recent patches, like 1.01.3, fixed issues such as the Demon Merchant spawning incorrectly near Night’s Tide and improved frame rates during Nightlord fights. The community has also voiced concerns about other lingering problems, such as the Revenant Nightfarer’s Summon Spirit health drain and the Castle Bell hunter’s overtuned attacks, though these remain unaddressed in 1.01.4.

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    Elden Ring Nightreign’s roguelike structure, with short, replayable expeditions, sets it apart from the original Elden Ring’s sprawling open world. The absence of iconic FromSoftware NPC Patches has sparked discussion, with some speculating he could appear in future DLC. The game’s live-service elements, like enhanced bosses and planned two-player co-op, suggest a long-term roadmap. For now, patch 1.01.4 smooths out key pain points, making expeditions less frustrating and more accessible. Players can dive back into Limveld’s chaotic zones with clearer menus and stabler multiplayer, while anticipating the Sentient Pest’s brutal new moves.

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