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CS2 Update: Valve Addresses Player Boosts and Introduces New Features and Fixes
Valve has released a new CS2 update, focusing on a series of minor tweaks and improvements. The most significant change in this patch addresses issues related to player boosts.
Valve attempted to fix previous problems with boosting by "restricting upward movement of a player when a teammate is boosted on their head." However, this change introduced a game-breaking bug, allowing the player at the bottom of a boost to remain floating in the air.
Here is the full list of changes in this update:
GAMEPLAY
- In Casual mode, players will earn an additional XP score point for every round in which they deal damage to enemies.
- A new server setting, "sv_vote_to_changelevel_rndmin," has been added to control the rounds/time during which level change voting is allowed.
- Official game servers in Casual mode now permit level change voting only at the end of the match or during the first round.
- Official servers in Deathmatch and Arms Race modes allow level change voting only at the end of the match or during the first minute.
- Restricted upward movement of a player when a teammate is boosted on their head.
- Dead players can no longer pick up weapons from the ground.
- The buy menu will automatically close if the team switch menu opens.
- Rescuing a hostage now increments the objectives counter in match stats.
UI
- Improved the legibility of damage given and taken in the post-round damage report.
- Enhanced the visibility of spec target highlighting.
- Player names are now visible on the mini scoreboard whenever it is expanded.
MAPS
- Mills: Updated to the latest version from the Community Workshop.
- Assembly: Updated to the latest version from the Community Workshop.
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