EGW-NewsCS2 Update: Valve Addresses Player Boosts and Introduces New Features and Fixes
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CS2 Update: Valve Addresses Player Boosts and Introduces New Features and Fixes
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CS2 Update: Valve Addresses Player Boosts and Introduces New Features and Fixes

Valve has released a new CS2 update, focusing on a series of minor tweaks and improvements. The most significant change in this patch addresses issues related to player boosts.

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Valve attempted to fix previous problems with boosting by "restricting upward movement of a player when a teammate is boosted on their head." However, this change introduced a game-breaking bug, allowing the player at the bottom of a boost to remain floating in the air.

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Here is the full list of changes in this update:

GAMEPLAY

  • In Casual mode, players will earn an additional XP score point for every round in which they deal damage to enemies.
  • A new server setting, "sv_vote_to_changelevel_rndmin," has been added to control the rounds/time during which level change voting is allowed.
  • Official game servers in Casual mode now permit level change voting only at the end of the match or during the first round.
  • Official servers in Deathmatch and Arms Race modes allow level change voting only at the end of the match or during the first minute.
  • Restricted upward movement of a player when a teammate is boosted on their head.
  • Dead players can no longer pick up weapons from the ground.
  • The buy menu will automatically close if the team switch menu opens.
  • Rescuing a hostage now increments the objectives counter in match stats.

UI

  • Improved the legibility of damage given and taken in the post-round damage report.
  • Enhanced the visibility of spec target highlighting.
  • Player names are now visible on the mini scoreboard whenever it is expanded.

MAPS

  • Mills: Updated to the latest version from the Community Workshop.
  • Assembly: Updated to the latest version from the Community Workshop.
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