CS2 Update Brings Bomb Interaction Changes and Workshop Map Overhauls
Valve has rolled out a new CS2 update, bumping the client and server to build 2000875 (patch version 1.41.7.0). The patch focuses on bomb-related interactions and delivers substantial changelogs for three community Workshop maps: Fachwerk, Boulder, and Debris.
Bomb Damage and Explosion Changes
The update introduces two changes to how the planted bomb behaves:
- The bomb damage health preview is now revealed once the bomb becomes audible, giving players earlier information about incoming damage.
- The bomb explosion now interacts with smoke grenade clouds and molotov/incendiary fire, adding a new layer to utility play around plant sites.
Workshop and Menu Additions
Alongside the gameplay tweaks, Valve added a Workshop maps section with a shortcut to Community Workshop content directly in the client, and made Play menu additions specifically for Steam China.
Fachwerk Changelog
The Workshop map Fachwerk received a large set of fixes and adjustments:
- Reblended all ground materials to support correct surface props
- Replaced the steps on CT mid with a drop
- Slightly increased bomb power on both A and B plants
- Added dirt to the flower pot in Apps
- Attempted to re-enable some sounds that were not playing on official servers for some reason
- Attempted to fix a radar leak through doors in Kaffee
- Clipping improvements
- Fixed a couple of geometry gaps (thanks to HelMap and zeph1re)
- Moved the bar stool in Kaffee for better visibility
- Raised crates in B main to prevent unintentional wallbangs
- Reduced the amount of interactive roof tiles to reduce server load
- Removed artificial pink tinting from the safe on A plant
- Realigned some materials
- Miscellaneous fixes
Boulder Changelog
Boulder also picked up a round of fixes:
- Removed the gap between the crate and the painting in the mid lane
- Fixed a possibility of weapons being lost through textures near the church on the T side
- Fixed a bomb-stuck spot in the wine cellar
- Adjusted collision around the carpets to ensure proper footstep sounds
- Minor map clipping fixes (thanks to the community)
Debris Changelog
Debris received a smaller set of targeted fixes:
- Fixed a displacement gap at Mid under the wreckage
- Fixed a pixel gap in the divider at Site
- Removed shade at Site to improve the angle from Heaven to Mid
This update follows a series of smaller patches released earlier in July, which had already refreshed the Workshop event lineup and reworked the XP Shop's visual and logic systems on the main menu.
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