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Valve has released a new game update for CS2, bringing changes to the gameplay
The recent update from Valve for CS2 has introduced a series of important changes aimed at enhancing the gameplay experience. Among the key updates:
- Fixed an issue that previously allowed players to shoot at the end of warm-up and during side switches. The gameplay now starts cleanly without the possibility of unintentional shots.
- Changes have been made to eliminate a bug that allowed players to slide along walls in the center of the Mirage map. This ensures smoother and more stable movement in that area.
- Adjustments have been made to the server's shot registration system when changing weapons, enhancing the accuracy and consistency of weapon reactions during switches.
- Player collisions no longer cause unintended upward movement, making interactions more natural and predictable.
- Fixed a movement system error that caused players to get stuck in the geometry of the map. This enhancement allows for freer movement within the game environment.
- Improved the functionality of the "Toggle Zoom" setting, preventing its previous incorrect behavior. This additional control now operates reliably and predictably.
These changes aren't just aimed at improving the gameplay but also create a more balanced and enjoyable gaming environment for all participants, enriching the overall gaming experience.
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