ARC Raiders Update 2.1 Adds a Temporary PvE Mode, the Carrion Set, and Dozens of Fixes
Embark Studios has released update 2.1 for ARC Raiders. The headline addition is the start of a beta test for a temporary PvE mode, which runs from October 13 to 20. A new Carrion set has also arrived in the store, and the developers fixed plenty of bugs.
The patch’s main feature, the PvE mode, lets players head out on raids where they only fight ARC robots and don’t have to worry about attacks from other Raiders. The developers stress that they will only keep the mode in the game if the test results are positive:
Your feedback, along with the in-game data, will help us decide if the toggle becomes a permanent part of the game
ARC Raiders is a competitive game, and a smooth experience depends directly on your ping. If you regularly run into ping issues, you should try using a VPN, and we recommend IceVPN. It lets you pick a better location to lower your latency. We tested the service in our article How to Fix High Ping in CS2, where you can see how, with the right settings, ping drops almost threefold, from 56 ms to 19 ms.
Besides the PvE mode, players who complete their fifth Expedition will receive the previously missing Zenith outfit variants.
The update also brings a number of balance changes and fixes:
- Frigate hatches now deal burning damage over time
- Researching Mobile-Fire Grip Fittings now requires Skulker Targeters
- Stamina consumables can no longer be used during the Sprinting on Fumes cooldown
- The Grappling Hook now vaults onto ledges more reliably, and detaching and durability bugs have been fixed
- Gondola marker visibility has been increased from 120 to 175 meters
- Fixed headshot damage with the Semi-Auto Amplification skill on the Hairpin pistol
- Reduced the volume of footsteps in outdoor areas
- Added a cooldown to shoulder swapping
- Reduced memory usage on the Spaceport, Buried City, and Dam Battlegrounds maps, especially on Xbox Series S

The developers also fixed numerous collision, lighting, and spawn issues across several maps, including Pendola Pass and Frigate raids, as well as bugs in quests, the UI, the Reward Pass, and the skill tree.

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