Battlefield 6 Bugs Affect Accuracy and Mobility, Developers Promise Fixes
Battlefield 6 players are reporting issues with accuracy due to unintended bullet dispersion, marking one of the most notable bugs affecting the game since launch. Known internally as a “dispersion/bloom” problem, it occurs when shooting automatic weapons over extended periods. The game’s recoil and random deviation system is designed to promote burst firing and prevent sustained perfect accuracy. However, current reports indicate that even when firing in controlled bursts, weapons may remain inaccurate, causing bullets to stray from the aimed point.
Principal game designer Florian Le Bihan addressed the issue on X, stating:
"The Beta bug was actually fixed but we've identified another issue (two in fact) that impacts dispersion/bloom in an unintended way and will cause you to have more dispersion at times. The team is working on this and we're looking at general balance/tuning of dispersion too."
This bug differs from the one seen during Battlefield 6’s beta, suggesting that new code in the full launch inadvertently introduced these inaccuracies. While small on the surface, such problems can have a significant effect on competitive play, particularly in long firefights where precision is critical.
Another notable bug players have been enjoying, but which will soon be removed, is ladder launching. This exploit allows players to bounce off Assault Ladders, gaining unintentional vertical momentum to access alternative angles of attack. Lead producer David Sirland confirmed the bug’s removal in an upcoming patch.
"Please keep the feedback coming! With the first weekend for BF6 in the wild, we are bound to have found issues, problems, stuff you like to see change - perhaps even praise? It's still all good, I want to know. And the team is eager to show you how much we care!" Sirland wrote on X.
The ladder launching exploit highlights how some bugs have become a part of the Battlefield 6 experience, even though developers aim to keep gameplay consistent with intended mechanics. Other reported issues include helicopter spawns and objective naming inconsistencies, which the team has acknowledged and addressed in preliminary hotfixes.
Battlefield 6’s launch has drawn unprecedented player numbers, becoming one of the biggest Steam debuts of all time with nearly 750,000 concurrent players on launch day. This surge put pressure on servers, causing queues and even freezing the EA app, prompting the company to issue free premium battle passes to affected players. Despite these challenges, the development team has been responsive, pushing quick patches to fix movement-related bugs and other technical problems.
The removal of ladder launching and the tuning of bullet dispersion are part of a broader effort to ensure gameplay balance before the major season one update scheduled for October 28, 2025. Developers have signaled ongoing monitoring and tuning, showing a commitment to maintaining both competitive integrity and overall player experience.
Players encountering Battlefield 6 bugs affecting shooting accuracy or ladder mobility can expect timely fixes as part of the upcoming patch cycles, with the developers actively gathering feedback to shape further improvements.
The previous Battlefield 6 update focused on server-side improvements and weapon balance adjustments, enhancing overall multiplayer stability and performance following the game’s record-breaking launch and beta success.
The combination of technical issues and high player activity underscores the complexity of Battlefield 6’s launch environment, where even popular mechanics like ladder launching can be recognized as fun but ultimately removed to preserve game balance. The community continues to provide insights, helping the team prioritize fixes and adjustments ahead of future content updates.
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