EGW-NewsHell Clock Review: Deep Build-Crafting and Historical Roguelike Action
Hell Clock Review: Deep Build-Crafting and Historical Roguelike Action
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Hell Clock Review: Deep Build-Crafting and Historical Roguelike Action

Hell Clock blends a tragic historical narrative with complex, rewarding build-crafting to deliver a roguelike experience unlike most modern clones. Its fast-paced combat and progression systems create endless opportunities for experimentation, making it as much about strategic planning as moment-to-moment action. While the game has flaws, its narrative, customization, and RPG framework ensure a memorable adventure that can keep players engaged for hours.

Roguelike games are everywhere, and many feel like just another spin on established templates. GameRant’s review notes that while titles like Teenage Mutant Ninja Turtles: Shattered Fate and Dynasty Warriors Abyss are fun, they rarely break new ground. Hell Clock, however, distinguishes itself with a story rooted in real history—the War of Canudos, a violent conflict between the First Brazilian Republic and the Bahian settlement of Canudos. Thousands of noncombatants died during the massacre, and the game channels this sobering backdrop into its narrative, creating an emotionally charged and vivid experience. Even without knowing the full historical context, the story remains engaging, but a little knowledge can deepen the player’s appreciation.

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Developer Rogue Snail has taken this historical weight and constructed a fast-moving combat sandbox around it. Unlike many roguelikes where moment-to-moment gameplay dominates, Hell Clock emphasizes player progression. Designing and optimizing builds often provides more enjoyment than actually executing them, but for fans of deep ARPG systems similar to Diablo 4, this is part of the appeal. Character growth extends far beyond individual runs, creating a long-term sense of investment.

The crown jewel of Hell Clock lies in its build-crafting and progression systems. While it has roguelike elements, the game leans toward traditional ARPG mechanics. Players earn experience during each run, unlocking abilities and leveling up, but the true depth is found between runs. Here, players can purchase gear providing permanent buffs, level up a skill tree, and equip relics offering distinct advantages. Each ability can be enhanced, and only a limited number can be active at once, forcing strategic choices. This approach turns character progression into a satisfying puzzle, encouraging experimentation and creative optimization.

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Players take on the role of Pajeú, whose mentor has been killed and whose soul is trapped in the underworld. To save him, Pajeú repeatedly descends into a demon-infested hellscape. Unlike Hades, which prioritizes upgrades mid-run, Hell Clock offers a choice of three ability upgrades after defeating a set number of enemies. This provides temporary power boosts, but the real strength comes from outside the runs—upgrading gear, abilities, and relics over time.

The game excels at guiding players through its systems, making progression feel natural. The freedom to create varied builds encourages creativity and experimentation. One example involved a summons-focused build: a single summon ability combined with a relic boosting spell damage for each active summon, plus another relic generating additional summons from other spells. This combination created a deeply satisfying cycle of discovery and strategic depth. Players can repeatedly craft effective and inventive builds, making each run feel unique and personally tailored.

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Hell Clock is clearly designed for a specific type of gamer. Its combat is fun, but the excitement comes from seeing carefully designed builds in action. Players uninterested in build-crafting may find the combat repetitive, as in-run upgrades are often simple stat boosts or minor skill enhancements. These are useful, but pale compared to the depth of the skill tree and relic systems. For those invested in crafting optimal playstyles, the game’s sandbox offers almost endless possibilities.

However, Hell Clock has its flaws. Its item economy can feel broken: many relics are narrow in purpose or easily duplicated, creating clutter and forcing players to sift through redundant items. The titular Hell Clock, a time-limit mechanic for each run, adds tension but can feel artificial. While bosses extend the clock and upgrades can lengthen it further, the mechanic often drives decisions more than player choice or experimentation. The option to disable the Hell Clock exists but does little to resolve the underlying issue, raising questions about its necessity.

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Despite these blemishes, the game’s narrative and gameplay strengths carry it. The story of Canudos is heartbreaking and galvanizing, motivating players to exact vengeance in a demon-filled underworld. The build-crafting system amplifies this engagement, creating a loop where strategy, progression, and experimentation reinforce one another. The emotional weight of the historical inspiration adds depth, making each run feel meaningful beyond standard ARPG combat. For a roguelike, delivering both intellectual and emotional satisfaction is rare, and Hell Clock succeeds on both fronts.

From a mechanical standpoint, Hell Clock balances accessibility with depth. Beginners can enjoy the basic combat and progression, while experienced players can dive into intricate builds and relic synergies. The variety of abilities, gear, and relics ensures that no two runs are identical, and the gradual mastery of systems provides long-term motivation. Even the limitations, such as the Hell Clock or occasional item clutter, contribute to the sense of challenge and reward for those willing to invest time.

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In conclusion, Hell Clock is a standout in a crowded roguelike field. It merges historical narrative with an intricate ARPG framework, creating an experience that is both engaging and memorable. Its strength lies in build-crafting, long-term progression, and the emotional resonance of its story. While it has imperfections—item management issues and a sometimes frustrating time-limit mechanic—the core gameplay loop is compelling enough to make those issues secondary. Players drawn to strategic experimentation, flexible character progression, and a story grounded in real-world history will find Hell Clock a deeply rewarding journey.

Hell Clock is not just another roguelike. It is a bold, original title that pushes players to think creatively, plan strategically, and experience a story that leaves a lasting impact. Its combination of historical depth and ARPG-style freedom makes it a game that stays with you long after the screen goes dark.

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