EGW-NewsLarian's Nine-Year-Old RPG Has Its Best Month Since Launch
Larian's Nine-Year-Old RPG Has Its Best Month Since Launch
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Larian's Nine-Year-Old RPG Has Its Best Month Since Launch

Larian Studios' role-playing games demonstrate a remarkable longevity. The success of Baldur's Gate 3 was immediate, drawing over 875,000 concurrent players on Steam at its launch and maintaining a consistent player base of 50,000 to 80,000 concurrents nearly three years later. The recent announcement of a new Divinity project has reignited interest across the studio's catalog. This has resulted in a significant increase in sales and player engagement for both Baldur's Gate 3 and its predecessor, Divinity: Original Sin 2. The trend defies the typical lifecycle of single-player titles, placing them in competition with live-service games designed for sustained player retention.

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The data from Steam charts visualizes this resurgence clearly. Baldur's Gate 3's daily average for concurrent players has climbed to over 100,000, a figure likely matched by strong performance on console platforms. The developer's previous title, Divinity: Original Sin 2, which launched in September 2017 to a peak of nearly 94,000 concurrent players, has also seen a dramatic uptick. It has consistently held player peaks between 10,000 and 20,000 each month since its release.

This month, its performance has been even more notable. The game is averaging over 27,000 concurrent players on Steam so far in January, positioning it to surpass its previous post-launch high of 30,000 players, which was recorded in March 2020. This renewed momentum follows Larian CEO Swen Vincke’s reveal at The Game Awards in December 2025.

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"Sales for both BG3 and D:OS 2 have been incredible since the announcement of Divinity. D:OS 2 really surprised us by having its best month since release in 2017."— Swen Vincke

Several factors appear to be driving this renewed excitement. The primary catalyst is the announcement of a new installment in the Divinity series. Further contributing to the trend is the recent re-release of Divinity: Original Sin 2 as the Definitive Edition on consoles, which was provided as a free upgrade for existing owners. Larian also hosted a Divinity AMA that generated considerable discussion by teasing more complex companions, an improved character creator, and a significant shift away from the often-debated armor system used in Original Sin 2. These teasers of future improvements have played a substantial part in bringing players back to the existing games. While the next Divinity game is still far from release, the current titles offer more than enough content to keep players engaged.

Larian's Nine-Year-Old RPG Has Its Best Month Since Launch 1

The extensive modding scenes for both Baldur's Gate 3 and Divinity: Original Sin 2 provide even more reasons for players to remain invested in their worlds. The studio's track record for post-launch support, including years of free updates for Baldur's Gate 3 that amounted to an expansion's worth of content into 2025, has built a foundation of player trust and sustained interest. This combination of a major new announcement and continued support for older titles has proven to be a powerful formula.

Read also, Divinity Original Sin has returned to the center of player attention on Steam, driven by renewed interest following Larian Studios’ announcement of a new Divinity role-playing game at The Game Awards 2025. While the reveal focused on a future project, its immediate effect has been felt across the studio’s back catalog, with multiple Divinity titles recording noticeable increases in concurrent players. The rebound highlights the long tail of Larian’s RPG output and the continued relevance of its earlier systems and worlds.

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