Todd Howard and Other Bethesda Leads Share an Update on The Elder Scrolls 6 Progress
Bethesda executives Todd Howard, Angela Browder, and Emil Pagliarulo have finally offered fresh insight into how development on The Elder Scrolls 6 is shaping up. With more than 14 years separating the game from Skyrim, fans are understandably eager for any indication of how far along the long-awaited sequel really is.
First revealed back in 2018 with a brief cinematic teaser at E3, The Elder Scrolls 6 has since become a prime example of how early announcements can test player patience. The reveal predates not only Bethesda’s Starfield launch in 2023, but even the end of E3 itself. Despite years of silence, Bethesda has repeatedly confirmed the game is in active development, though concrete details—such as its setting—remain tightly under wraps.
Todd Howard: “The Elder Scrolls 6 Is Progressing Really Well”
Speaking with Game Informer, Todd Howard addressed the project’s status directly, describing development as “progressing really well.” He explained that while the majority of the studio is now focused on TES6, Bethesda is accustomed to overlapping projects and long pre-production cycles.
Howard acknowledged the frustration surrounding the wait, adding that while everyone wishes development moved faster, the team is committed to getting it right. His comments also suggest that work on The Elder Scrolls 6 may have continued alongside Starfield, potentially meaning the game is further along than many players assume.
Angela Browder Highlights the Game’s Ambition
Studio Director Angela Browder emphasized just how ambitious The Elder Scrolls 6 has become. She noted that some of what the team is building now would have been unimaginable during the Skyrim era, calling the project “this endless set of possibilities.”
For Browder, the excitement lies in how far both Bethesda and the industry itself have come—and she summed it up bluntly but confidently: “It’s gonna be dope.”
Emil Pagliarulo on Delays and Player Expectations
Studio Design Director Emil Pagliarulo tackled the topic of development time head-on. He explained that while players naturally feel pressure for a release, Bethesda does not rush itself in the same way—even though he understands how frustrating that can be.
Pointing to the recent delay of Grand Theft Auto 6, Pagliarulo compared long development cycles to cooking a meal properly: rush it, and it disappoints; give it time, and the result is worth the wait. His message was clear—Bethesda will take as long as necessary to ensure The Elder Scrolls 6 lives up to expectations.
What’s Next for The Elder Scrolls 6?
Earlier in the year, speculation emerged that Bethesda could consider a shadow-drop strategy for The Elder Scrolls 6, but doing so for a project of this scale would be unprecedented—even after the success of Oblivion Remastered. For now, fans aren’t asking for a release date—they’re simply hoping for any concrete detail, including confirmation of the game’s setting.
Until then, Bethesda’s latest comments offer reassurance: The Elder Scrolls 6 is moving forward—slowly, deliberately, and with ambition worthy of the series. 🗺️

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