EGW-NewsPrince Of Persia Remake Edges Toward A Real Release Date After Years Of Delays
Prince Of Persia Remake Edges Toward A Real Release Date After Years Of Delays
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Prince Of Persia Remake Edges Toward A Real Release Date After Years Of Delays

The Prince of Persia Remake release date has drifted through enough delays to become a running joke among long-time fans, yet Ubisoft’s latest financial update finally gives the project a clear runway. The company has placed the long-stalled remake of The Sands of Time in the fourth quarter of its current financial year, marking the first time in years that the publisher has committed to a specific release window. It is a narrow one too: the game now sits somewhere between 1 January and 31 March. Nothing about the journey has been smooth, but the new timeline suggests the Montreal reboot has reached a stable stage after years of disruption.

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Ubisoft first unveiled the remake in 2020 with a January 2021 launch. The reaction to the announcement trailer prompted the company to adopt a defensive posture almost immediately. The publisher initially delayed the project, then delayed it again, and ultimately relocated the entire project from Ubisoft Pune and Mumbai to Ubisoft Montreal. That change erased years of early work and forced the team to start again with a fresh plan. Small check-ins last year hinted at progress, but nothing concrete surfaced. The company only said the remake was in “deep” development and still aimed at 2026, which did little to calm speculation that the reboot had slipped into a holding pattern.

That picture shifted with Ubisoft’s latest earnings report, which arrived later than expected but carried a more focused slate for early next year. Alongside the From the Ashes expansion for Avatar: Frontiers of Pandora, the fourth quarter line-up includes Rainbow Six Mobile, The Division Resurgence, an unannounced project widely linked to the Assassin's Creed: Black Flag remake, and the Prince of Persia remake. The grouping of these titles hints at a quarter built around stable mobile releases and one major legacy update, leaving the Sands of Time project as the most scrutinised item on the list.

The absence of new footage remains the largest question around the remake. Ubisoft has shown nothing of the Montreal version outside of minor production updates, and the jump from complete silence to a three-month launch window is bold. The company might be waiting for a controlled reveal at December’s Game Awards, where a finished slice of gameplay would signal that the project has finally settled. Last year’s brief teaser — a single candle in a dark room — offered no clarity, only irritation, and the publisher will need a stronger showing this time to prove that the rebuilding effort has succeeded.

Prince Of Persia Remake Edges Toward A Real Release Date After Years Of Delays 1

This renewed push lands during another internal shift at Ubisoft, where executives have become increasingly vocal about generative AI. CEO Yves Guillemot described the technology as a “revolution” on par with the move from 2D to 3D. The statement followed a small controversy around Anno 117: Pax Romana, which included AI-generated artwork with distorted faces and malformed limbs before being replaced. The remake of a classic franchise arriving during a moment when Ubisoft is redrawing its production philosophy adds a layer of tension, even if the Sands of Time team works independently of the experiments that sparked criticism.

For fans, the release window brings cautious optimism. The remake has spent five years in the shadows, drifting between teams, expectations, and industry shifts. Locking it into a specific quarter signals that Ubisoft believes the project has reached a point where public scheduling no longer introduces risk. The lack of visible progress may remain frustrating, but timelines usually tighten only when internal milestones fall into place.

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Read also, Ubisoft’s leadership said the remake is arriving “very soon.” During the company’s annual general meeting, CFO Frederick Duguet said the project is on track and grouped it with classic series Ubisoft can “reactivate with little investment.”

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