Apex Legends Mobile brought the creators more than $13,000,000
Apex Legends Mobile brought in over $13,000,000 in its first month of existence. This is evidenced by the data of the analytical service AppMagic.
From the report it follows that the brainchild of Electronic Arts is most popular in countries such as the United States, which falls 27% of downloads, Japan, which owns a share of 14%, as well as Brazil, Thailand and India.
At the same time, in terms of profitability, Japan bypasses America. The Land of the Rising Sun brought in 36% of revenue, and the United States, in turn, 35%. The game is distributed according to the “free-to-play” system, that is, it is free, but it contains microtransactions. In the leading eastern countries, the average player spends $1.59 per game, while players from the western part of the planet spend $0.81. Global data shows that an Apex Legends Mobile player spends $0.57 on average.
In total, the mobile version of the popular eSports discipline has been downloaded more than 22 million times on iOS and Android.
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