Valve has released a new patch for Dota 2
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Heroes
- Mirana: Level 20 (Right) Talent changed from +10% Spell Amplification to +8% Spell Amplification
- Vengeful Spirit: Attribute strength gain increased from 2.4 to 2.6 (+0.2)
- Enigma: Level 15 (Right) Talent changed from 10% Cooldown Reduction to 8% Cooldown Reduction
- Lifestealer: Attack damage min increased from 21 to 24 (+3)
- Lifestealer: Attack damage max increased from 27 to 30 (+3)
- Batrider: Movement speed increased from 290 to 295 (+5)
- Outworld Destroyer: Movement speed increased from 310 to 315 (+5)
- Outworld Destroyer: Level 15 (Left) Talent changed from +6 Armor to +8 Armor
- Outworld Destroyer: Level 25 (Left) Talent changed from 20% Spell Lifesteal to 30% Spell Lifesteal
- Lycan: Level 15 (Left) Talent changed from 10% Cooldown Reduction to 8% Cooldown Reduction
- Ogre Magi: Attack damage min reduced from 37 to 34 (-3)
- Ogre Magi: Attack damage max reduced from 43 to 40 (-3)
- Arc Warden: Attribute base strength reduced from 25 to 23 (-2)
- Snapfire: Level 10 (Left) Talent changed from +15 Movement Speed to +20 Movement Speed
Abilities
- Swiftslash: Ability cast range reduced from 650 to 600 (-50)
- Swiftslash: Ability cooldown increased from 15 to 20 (+5)
- Tidal Wave: Ability cooldown reduced from 16 to 14 (-2)
- Tidal Wave: Ability mana cost reduced from 150 to 75 (-75)
- Mortal Strike: Changed critical damage from 150/190/230/270% to 140/180/220/260%
- Static Field: Changed health reduction from 6/8/10/12% to 4/6/8/10%
- Vengeance Aura: Changed base damage bonus from 8/16/24/32% to 11/18/25/32%
- Wave of Terror: Changed ability damage from 60/80/100/120 to 70/90/110/130
- Nether Swap: Changed ability cooldown from 60/45/30 to 50/40/30
- Sleeping Dart: Ability cooldown reduced from 20 to 15 (-5)
- Defense Matrix: Damage absorb increased from 200 to 275 (+75)
- Defense Matrix: Barrier duration increased from 10 to 12 (+2)
- Phantom Strike: Changed bonus attack speed from 100/125/150/175 to 75/100/125/150
- Rage: Changed move speed bonus from 15% to 15/16/17/18%
- Open Wounds: Ability mana cost reduced from 125 to 75 (-50)
- Ghoul Frenzy: Changed movement slow from 6/12/18/24% to 10/15/20/25%
- Death Pact: Changed bonus damage from 4/9/14% to 4/8/12%
- Hammer of Purity: Bonus damage increased from 25 to 50 (+25)
- Greevil's Greed: Recent kill window reduced from 40 to 36 (-4)
- Arcane Orb: Changed ability cooldown from 6/4/2/0 to 4/3/2/0
- Arcane Orb: Changed mana pool to damage from 14% to 16%
- Sanity's Eclipse: Changed radius from 375/475/575 to 400/500/600
- Ignite: Ability mana cost increased from 100 to 110 (+10)
- Arcane Supremacy: Changed cast range from 75/125/175/225 to 100/150/200/250
- Impale: Changed ability mana cost from 95/115/135/155 to 105/120/135/150
- Vendetta: Changed ability mana cost from 140/200/260 to 160/220/280
- Illuminate: Changed max damage from 200/300/400/500 to 225/325/425/525
- Solar Bind: Changed ability cooldown from 22/20/18/16 to 23/20/17/14
- Chakra Magic: Changed mana restore from 80/160/240/320 to 100/180/260/340
- Fish Bait: Ability cooldown reduced from 20 to 12 (-8)
- Fish Bait: Ability mana cost reduced from 100 to 50 (-50)
- Fish Bait: Slow duration increased from 4 to 6 (+2)
- Flamethrower: Damage per second increased from 75 to 90 (+15)
- Frozen Sigil: Changed movement slow from 20% to 30%
- Demon Zeal: Berserk bonus movement speed increased from 25 to 50 (+25)
- Demon Zeal: Duration increased from 6 to 7 (+1)
- -{s:value}s Sacred Arrow cooldown: Value reduced from 3.5 to 3 (-0.5)
- -{s:value}s Skeleton Walk Cooldown: Value reduced from 10 to 7 (-3)
- -{s:value}s Blinding Light Cooldown: Value increased from 6 to 8 (+2)
- +{s:value} Spark Wraith Damage: Value reduced from 150 to 125 (-25)
- +{s:value} Flux Cast Range: Value reduced from 250 to 200 (-50)
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