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EGW-NewsDota 2All newsAll new Shards and Aghanims in patch 7.32
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All new Shards and Aghanims in patch 7.32
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All new Shards and Aghanims in patch 7.32

Yesterday we told you about most of the changes in the new patch, but did not affect the heroes, today it's time to fix it. We'll talk about skill changes thanks to Aghanim's Scepter and Aghanim's Shard.

Aghanim's Scepter

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Centaur Warrunner

Let's start with the most important and sensational scepter for Centaur Warrunner. Thanks to Aghanim, the Centaur gets a new ability - Hitch a Ride, it looks like a cart in which you can put allied players. While in it, heroes can use abilities and attack from the hand, in addition, it increases the attack range of melee by 200, and enemy heroes will not be able to target them.

All new Shards and Aganims in patch 7.32. Photo 1

Chen

The scepter now gives even more healing, after buying Aghanim, the second ability of Holy Persuasion now has an additional effect. When you tame an enemy or neutral creep, it has a new active Martyrdom skill, using which you apply the current level Hand of Good to one ally, with no distance limit.

All new Shards and Aganims in patch 7.32. Photo 2

Lina

Scepter no longer makes Lagoon Pure damage, instead Lina gains a new ability - Flame Cloak. When used, the hero begins to pass through obstacles, gains 35% magic resistance, and increases spell damage by 35%.

All new Shards and Aganims in patch 7.32. Photo 3

Pugna

The new aghanim is also aimed at the ultimate. After purchasing the scepter, Life Drain recharges 50% faster, and when applied to an enemy hero, reduces their magic damage by 8% (effect stacks up to 75%). It also increases Pugna's spell damage to 100%.

All new Shards and Aganims in patch 7.32. Photo 4

Viper

Now Aghanim does not affect the ultimate, after buying a scepter, Viper gets a new ability - Nosedive, when using it, the hero lands on the ground, imposing impotence and the Corrosive Skin effect on all enemies within a 500 radius.

All new Shards and Aganims in patch 7.32. Photo 5

Beastmaster

After buying a scepter, the character gets a new ability - Drum of Slom, when using it, the hero starts beating the drum, dealing damage to all enemies within a 600 radius, and replenishing his health. Damage from heroes heals by 25%, from creeps by 5%.

All new Shards and Aganims in patch 7.32. Photo 6

doom

Now Aghanim improves the ultimate, making it massive. Can be used either on yourself or on enemy heroes, after use, all enemies within 325 distance of Doom will receive the effect of the ultimate.

All new Shards and Aganims in patch 7.32. Photo 7

Naga Siren

After buying Aghanim, Naga gets a new ability - Reel In, it allows you to attract all enemy heroes that are under the net from Ensnap.

All new Shards and Aganims in patch 7.32. Photo 8

Brewmaster

Scepter no longer grants a second ultimate charge, instead it adds a new skill, Primal Companion. When using it, you summon one of four spirits, depending on the effect of Drunken Brawler. The cooldown of the spirit's abilities is twice as slow, and if the distance from the Brewmaster itself is more than 1600, he will not be able to use skills, and his movement will be slowed down by half.

All new Shards and Aganims in patch 7.32. Photo 9

Queen of Pain

For the Queen of Pain, Aghanim replaces the former talent with AoE Shadow Strike, while modifying it. In addition to casting the dagger within a 375 radius, all enemy heroes hit by an attack will release a Scream of Pain after Shadow Strike ends.

All new Shards and Aganims in patch 7.32. Photo 10

clockwork

The scepter no longer works as a Refresher, instead after applying Overclocking, the hero improves all abilities. Battery Assault now stuns all enemies in range instead of just one, being in Power Cogs increases wearer's attack speed by 250, Rocket Flare has a 3 second cooldown instead of 14, and fires additional missiles at the end. Hookshot stuns enemies in an area 50% larger.

All new Shards and Aganims in patch 7.32. Photo 11

Primal Beast

Aghanim improves Uproar, after casting Primal Beast, he begins to emit charges from himself for each stack of the ability. After 1.25 seconds, the projectiles split dealing 100 damage and inflicting exhaustion.

All new Shards and Aganims in patch 7.32. Photo 12

Darkseer

After purchasing the scepter, the hero receives Normal Punch, which was previously given after Aghanim's Shard.

  • Illusion damage equals current level Wall of Replica spear damage
  • Minimum damage increased from 10 to 50
  • Max damage increased from 300 to 450
  • Illusion delay reduced from 0.7 to 0.25 seconds
  • Cooldown reduced from 14 to 9 seconds
All new Shards and Aganims in patch 7.32. Photo 13

Enigma

Aghanim still improves Black Hole, but now it deals additional damage equal to 3.5% of enemies' health, which, in combination with Midnight Pulse, allows for a huge amount of damage.

All new Shards and Aganims in patch 7.32. Photo 14

Hoodwink

When buying an Aghanim, the hero receives a modified Decoy. The hero becomes invisible, moves 15% faster, and creates an illusion of a decoy that starts targeting the damage-reduced Sharpshooter at the nearest enemy hero within 3000. If attacked, she will throw a weaker version of Bushwhack's trap net at the offender. If left untouched, the decoy will cast Shapshooter in the original direction, dealing 60% of normal damage.

All new Shards and Aganims in patch 7.32. Photo 15

Moving on to Aghanim's Shard

Monkey King

Let's start with the recently featured Monkey King Shard at ESL One Malaysia 2022. After buying it, the hero gets the opportunity to autocast Boundless Strike, and after using it, jump to the end of the staff.

All new Shards and Aganims in patch 7.32. Photo 16

Morphing

Purchasing a shard brings back the pumping to the old days, namely, now Attribute Shift on agility and strength can be used during a stun.

All new Shards and Aganims in patch 7.32. Photo 17

Storm Spirit

Overload Change: The level 25 talent for knockback no longer affects allies affected by Aghanim's Shard.

Warlock

Now after buying a shard, Shadow Word no longer changes the movement speed.

Luna

Shard now gives an additional +15 damage to the hero, after each hit of Lucent Beam, the effect lasts for 12 seconds.

All new Shards and Aganims in patch 7.32. Photo 18

Ancient Apparition

Buying a Shard improves Ice Vortex, now it slows down not only movement, but also the attack speed of enemy heroes.

Enigma

Shard improves Malefice, the ability now stuns for 0.35 seconds longer, and also spawns an eidolon near the target that cannot split into two.

All new Shards and Aganims in patch 7.32. Photo 19

Mirana

Shard changes Leap

  • Aghanim's Shard projectile width increased from 300 to 450
  • Aghanim's Shard projectile speed increased from 1200 to 1800

Shadow Shaman

Purchasing a shard now increases Shackles' mesh cast range by 75 instead of 125.

Weaver

After using the Shard, Shukuchi improves, now all enemies hit by the skill are marked with a mark that allows them to inflict additional hits from Geminate Attack.

All new Shards and Aganims in patch 7.32. Photo 20

Skywrath Mage

Shard modifies Shield of the Scion a little, the effect is still the same, but now their duration is independent of each other.

Juggernaut

After purchasing a Shard, Blade Fury's movement speed is now 75 instead of 100.

Silencer

The shard will change Glaives of Wisdom, now it does not make them massive, but allows you to impose a silence effect after every 4 hits.

All new Shards and Aganims in patch 7.32. Photo 21

Void Spirit

After buying a Shard, Aether Remnant improves, reduces its cooldown by 2 seconds, and most importantly, now it passes through creeps, dealing damage to them, and only attracts enemy heroes.

All new Shards and Aganims in patch 7.32. Photo 22

Bounty Hunter

Now Shadow Walk gains 2 charges, and in addition, after a delay of 1 second, it is possible to cast Invisibility on allies.

All new Shards and Aganims in patch 7.32. Photo 23

Faceless Void

After buying a Shard, the range from Time Walk is improved not by 400 units, but by 300.

Naga Siren

Rip Tide no longer slows down victims.

Spirit Breaker

After buying a Shard, the hero gets a new ability - Planar Pocket, which works a bit like Lotus Orb. After casting this ability, Spirit Breaker increases his own magic resistance by 25%, and also redirects one targeted enemy ability thrown at an ally.

All new Shards and Aganims in patch 7.32. Photo 24

Broodmother

Purchasing a Shard improves Instable Hunger, increases the duration of the ability by 2 seconds, and also increases its damage by 12 every second.

Legion Commander

Change Overwhelming Odds

  • Aghanim's Shard creep armor bonus increased from 0.5 to 1
  • Aghanim's Shard hero armor bonus increased from 0.5 to 1

Razor

The shard modifies Storm Surge so that if the effect procs, the ability will hit 3 eligible targets that are in line of sight.

Snapfire

Purchasing a Shard upgrades the Firesnap Cookie, now the cookie's range is increased by 175, and Mortimer's Kisses also drop an orb at the end point.

All new Shards and Aganims in patch 7.32. Photo 25

Tidehunter

One of the most interesting Shards, adds a new skill - Tendrils of The Deep, such a miniature ultimate. The hero releases a narrow wave of tentacles that deals damage and stuns for 50% of Ravage.

All new Shards and Aganims in patch 7.32. Photo 26

Enchantress

Shard adds a new ability to Little Friends. On cast, it subdues all enemy and neutral creeps within a 1200 radius and causes them to attack the target with increased movement and attack speed.

All new Shards and Aganims in patch 7.32. Photo 27

Hoodwink

Now after buying a Shard, the hero gets a Hunter's Boomerang, the ability works as before, but its damage has been reduced from 350 to 200, and the increase in spell damage has been reduced from 25% to 20%.

Darkseer

Shard upgrades Surge, causing allies affected by this ability to leave a 150 radius trail on the ground that slows enemies by 50% and deals 35 damage every 0.5 seconds.

All new Shards and Aganims in patch 7.32. Photo 28

Vengeful Spirit

After purchasing a Shard, Magic Missile no longer gains increased cast range, the bounce range is equal to the range of this ability.

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