Overwatch's Jeff Kaplan Confirms Blizzard Never Nerfed Tracer's Butt as Widowmaker Cammy Skin Reignites 10-Year-Old Debate
Jeff Kaplan, the former director of Overwatch, has confirmed once again that Blizzard never reduced the size of Tracer's butt — a question that reached him while he was demonstrating The Legend of California, his new multiplayer action-survival FPS. The clarification arrived a decade after the original controversy and settled nothing for a portion of the fanbase still unwilling to accept it.
The dispute traces back to Overwatch's launch in 2016, when Blizzard removed one of Tracer's victory poses following player complaints that it looked off. A separate group immediately reframed that decision as a deliberate size reduction — a "nerf," in the community's language — and the argument has circulated from 10 years ago to now without resolution. Kaplan was at the center of it then and apparently cannot escape it.
"We actually didn't nerf Tracer's butt, it stayed exactly the same."
He followed that by noting his own satisfaction with the response — "That was a good repost I just had" — which at minimum suggests he has made peace with being the person fielding these questions indefinitely.
A portion of the community remains unconvinced. That skepticism surfaced again last year when Blizzard released Widowmaker's Cammy skin as part of an Overwatch 2 and Street Fighter 6 collaboration. Players complained that mesh panels on Cammy's legs reduced visibility of Widowmaker's figure, and framed the design decision as deliberate censorship.
One player put it directly (from deleted X post):
"They won't be able to dethrone Marvel Rivals by having a half-assed Cammy skin. Pun intended, if you know you know."
Marvel Rivals enters this conversation as a direct reference point. NetEase's shooter has released skins for Emma Frost, Invisible Woman, and Namor that lean into revealing designs with little ambiguity about their intent — Emma Frost's X-Revolution skin, in particular, draws attention, given that the game carries a 12 rating. I think that context matters: players who have spent the past year with Marvel Rivals as a baseline are now holding Blizzard's collaboration skins to a different standard, one Blizzard has never actually set for itself.
Other players pushed back against the Cammy complaints with little sympathy.
One response circulating in the thread read:
"Fortnite did the same thing, it's fine. You won't die because you can't see a video game character's ass fully."
Treating cross-brand collaborations as naturally involving design compromises — didn't fully land with the upset contingent, but it reflects how most of the community received the discourse.
I see a pattern here that Kaplan's confirmation does nothing to interrupt: Blizzard makes a design call, one group interprets it as censorship, another group mocks that interpretation, and the argument runs until something else displaces it. The original 2016 incident produced a second victory pose that kept Tracer's rear visible, which should have closed the matter. It didn't.
Kaplan's public confirmation that the model was never changed is as close to a primary source as this debate gets. The ex-director of the game, speaking on the record, in 2025, says the size did not change. Whether that satisfies anyone is a separate question, but the factual claim now has an unambiguous answer attached to it.
Read also, Blizzard has confirmed Sierra as Overwatch's 51st playable character, a Damage-role hero set to launch with Season 2 on April 14. The reveal came through a cinematic trailer set on Watchpoint: Grand Mesa, where Sierra interrupts a heist involving Emre and Freja.

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