
Dune: Awakening Online Maintenance Patch Brings Stability Improvements Amid Launch Surge
Dune: Awakening, Funcom’s ambitious survival MMO set on Arrakis, was taken offline briefly today for scheduled maintenance. Patch 1.1.0.13 has just been deployed, focusing on backend changes to enhance client and server stability. Minor fixes and tweaks are also in, so if your Steam client hasn’t updated automatically, a restart should do the trick.
Today’s patch arrives during a major surge in player numbers. Since opening to all players on June 10, the game hit a record of 142,050 concurrent users on Steam—one of the strongest launches this year. That number also edged the title just outside SteamDB’s top 100 peaks.
According to Funcom’s notes, the update includes:
- Backend changes to improve client and server stability
- Temporarily removed the option to betray Jocasta Cleo in a quest due to related issues
- Dialogue fixes in the “Search for Kynes” contract to restore progress for defective Atreides players
Other fixes address guild descriptions, sub‑fief naming, base blueprints, and graphics settings, such as ensuring the “Limit CPU Usage” option correctly applies to all quality presets.
Steam Reviews Surge from Mixed to Very Positive
Beyond the technical update, the game’s social and review momentum is compelling. Reviews on Steam have bounced from rocky to Very Positive, with 17,551 reviews overall—most recent feedback is overwhelmingly upbeat.
One Steam user, Eibwen, noted that:
“a lot of the bad reviews feel overblown… Dune: Awakening is tons of fun. The world feels alive, the mechanics are engaging, and there’s something seriously satisfying about surviving the harsh desert of Arrakis.”
Another player, TaliHazard, summed up the vibe with dark humor:
“This game is great with friends, and lets me live out my fantasy of getting eaten by a sandworm.”
Even on r/gaming (Reddit), one comment said reviews did a “complete 180” and highlighted:
“This game is great with friends, and lets me live out my fantasy of getting eaten by a sandworm.”
This turnaround suggests Funcom smoothed out early launch issues and that the brutal, immersive sandbox is winning players over fast. By the way, we recorded the launch of Dune around the world. Sandworms and chaos...
Dune: Awakening is built on Unreal Engine 5, a collaboration between Funcom and German developer NUKKLEAR. Set in an alternate timeline where Paul Atreides never existed, the game pits players into a sprawling Arrakis in the grip of war between Houses Atreides and Harkonnen. The MMO unfolds across four phases: Survive, Protect, Expand, and Control, each unlocking progressively deeper gameplay layers.

Early gameplay impressions from PC Gamer praised the thrill of resource management, base-building, and environmental immersion. After 25 hours, one writer said they were excited to continue, though they noted some combat felt “a bit samey”. Another PC Gamer anecdote perfectly captured the game's unpredictability:
“...being stuck in quicksand and seeing a sandworm coming right at you... the worst way to die in Dune: Awakening.”
The X (Twitter) reaction was equally strong. By post-launch day, PC Gamer described the Steam review shift as a complete turnaround, calling it “Very Positive” after a pile-on. With over 140,000 installs and counting, Dune is one of the top-performing PC titles of June.
Scheduled maintenance like today’s is critical for an MMO with a fluid player base. Without stable servers, steam rollouts quickly deteriorate into grief and frustration. Funcom’s patch shows they’re committed to upkeep, but this game lives or dies on player engagement. Reliable servers mean players can explore, build, and die to sandworms together, just as the community now enjoys.

The positive review trend also validates Funcom’s direction. Players praising the immersive dangers, sandbox mechanics, and cooperative vibe mean that Arrakis, as envisioned in this game, is working.
Console versions are still on the horizon, but not expected until 2026. For now, PC players can dig deeper into emerging features: expectation is high for more content updates, bug fixes, and balance adjustments as the MMO matures.
Step back and you’ll notice this isn’t just another survival game—it’s Dune. Kudos to Funcom for delivering heat, spice, worm chaos, and a living world. Steam reviews prove players are in, stability patches keep them there, and both are key to building the late-game ecosystem Funcom has promised.
Today’s maintenance update keeps the sand shifting under Arrakis. If you haven’t logged in yet, now’s a solid moment to drop into the friction, barrels of spice, and teeth of the desert’s biggest threats.
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