The head of Take-Two emphasized that the lack of backward compatibility in Switch 2 would be a violation of the "contract" with players
In a conversation with GamesIndustry.biz, the head of Take-Two emphasized that the absence of backward compatibility in a system could act as a stimulus for increased sales, as players would repurchase their old favorite games. However, he also noted that such a move would violate the "agreement" with players.
"I'm not sure," he shared his opinion in an interview with GamesIndustry.biz. "It's important to satisfy consumers' needs and optimize their experience. You can't fail to provide functionality that you can provide to maximize sales. That wouldn't align with our commitments to players. We're obligated to do everything possible to satisfy them. Perhaps the lack of backward compatibility could increase revenue for a certain period, but what would be the cost?
"We're not hardware manufacturers, so we can't make such decisions. However, in my view, if it's technically feasible, then it's worth doing. Yet in certain cases, with significant technical progress, it might not be feasible."
Nintendo has stated its intention to transition as many of its user base as possible, exceeding 100 million, to its next system. Nevertheless, some third-party publishers have expressed concerns that support for old Switch games could negatively impact the sales of next-generation titles.
Additionally, there's an opinion about possible technical challenges when attempting to implement backward compatibility.
Take-Two has released numerous games for the Nintendo Switch, including the NBA 2K franchise and Borderlands games. The release of Red Dead Redemption for this platform is also expected next week. Take-Two's largest game, Grand Theft Auto 5, however, has not received adaptation for the Nintendo Switch.
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