Everywhere from Leslie Benzies will move to Unreal Engine
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Leslie Benzies, formerly of executive positions at Rockstar North, shared the news on Everywhere with his studio Bulid a Rocket Boy. From the twitter of the company it became known that the project will be released on the Unreal Engine.
Previously, we used Lumberyard from Amazon for development. However, to implement all ideas, the developers decided to use the popular Epic Games technology.
So far, there is very little information about the game. It is only known that its actions will unfold in the near future, where humanity will again find itself on the brink of a world war.
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