Meet Trapper: Deadlock's New Hero with Game-Changing Abilities – Full Breakdown Inside!
The Deadlock update on November 7 has brought a host of changes to the hero shooter, introducing a shake-up to the competitive meta and giving players plenty to explore. While dedicated players will likely analyze map and item adjustments to understand the evolving meta, casual players might be more excited to try out Trapper, the latest hero in Deadlock’s growing roster.
Currently, Trapper is available exclusively in the Hero Labs mode, meaning he is in a testing phase and will likely undergo adjustments before being added to ranked matches. Trapper brings a unique skill set designed to support teammates with powerful Spirit shields while also dishing out serious damage and slowing down enemies.
Trapper’s Abilities in Deadlock
Here’s a breakdown of Trapper’s abilities and how each one contributes to his role on the battlefield:
Bottled Phantasmicide
Trapper throws a jar that leaves a spreading pool of poison, dealing damage and slowing enemies within its range.
- DPS: 50 (scales with Spirit Power)
- Movement Slow: 20%
- Duration: 9 seconds
- Radius: Starts at 5m, maxes at 7m with Spirit Power
Upgrades:
- T1: Extends duration by 4 seconds
- T2: Increases max radius by 2m
- T3: Boosts DPS by 100
Silktrap
Creates a web-like trap between two surfaces. Enemies caught in the web are damaged and slowed significantly.
- Damage: 200 (scales with Spirit Power)
- Movement Slow: 99%
- Debuff Duration: 2 seconds
- Web Duration: 60 seconds
- Max Web Distance: 100m
Upgrades:
- T1: Adds 1 additional charge
- T2: Extends web duration by 120 seconds
- T3: Causes the web to disarm enemies for 4 seconds
Pest Barrier
Applies a Spirit Shield to an ally. As long as the shield holds, it periodically deals Spirit Damage and slows nearby enemies.
- Spirit Shield Health: 200 (scales with Spirit Power)
- DPS: 30 (scales with Spirit Power)
- Shield Duration: 5 seconds
- Movement Slow: 30%
Upgrades:
- T1: Reduces cooldown by 8 seconds
- T2: Adds 200 to Spirit Shield health
- T3: Expands effect radius by 5m
Crawling Plague
Trapper unleashes a wave of spectral spiders that chase enemies and explode upon contact, dealing Spirit Damage. Poisoned enemies lose Spirit and Spirit Resist, with stacking effects.
- Spider Damage: 140 (scales with Spirit Power)
- Spiders Released: 5
- Spider Chase Distance: 2m
- Spirit Debuff Duration: 10 seconds
- Spider Life Time: 25 seconds
- Spirit Reduction: 5
- Spirit Resist Reduction: 5%
Upgrades:
- T1: Reduces cooldown by 45 seconds
- T2: Increases Spirit and Spirit Resist reduction
- T3: Summons 5 additional spiders
As players dive into Hero Labs to experiment with Trapper, his dynamic abilities promise to add fresh tactical depth to Deadlock. Be sure to update your game and explore what Trapper brings to the team!
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