M4A1-S - unbalanced weapon? B1T thinks so
On one of his broadcasts, Natus Vincere player Valery 'B1T' Vakhovsky talked about why Valve should weaken M4A1-S in CS:GO. In his opinion, a silencer and a small spread give the owner of a rifle a great advantage in shooting.
He noted that the most tangible performance from weapons can be felt on Overpass in the long position:
[aimpunch-twitchingthesightfromtakingdamage]M4A1-S is, of course, a cheat. For example, on the "length" on Overpass, you just shoot in the body and kill a dude with an AK. Because if it doesn't hit your head, you overspray it without a chance. And, perhaps, if you hit below the stomach, then aim punch}} will work for him, and he, most likely, will be able to take very little health off you.
B1T believes that the cost of the weapon is quite low, and the silencer is very good at reducing the recoil from shooting, which can also be weakened:
With this M4A1-S, you can seriously stomp at a long distance. It also has a silencer, dampens recoil and costs $2900. I don't know when they will fix it, but they must do it sooner or later.
In the May FPL ladder, Valery 'B1T' Vakhovsky entered the top three in terms of kill-to-death ratio. He took part in 13 matches and his K/D was 1.18. Mathieu 'ZywOo' Herbault and Dmitry 'SENSEi' Shvorak were the only players to outperform B1T on the ladder.
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