EGW-NewsValorant Patch 11.00 – Massive Agent Balancing, New Map "Corrode," and System Updates
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Valorant Patch 11.00 – Massive Agent Balancing, New Map "Corrode," and System Updates
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Valorant Patch 11.00 – Massive Agent Balancing, New Map "Corrode," and System Updates

Valorant's milestone Patch 11.00 is now live, bringing the biggest wave of agent rebalancing in recent memory alongside the debut of a brand-new map, major quality-of-life changes, and the fifth anniversary celebration content. Here's a full breakdown of what’s new:

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🧠 Major Agent Buffs & Nerfs

Patch 11.00 introduces sweeping agent balance changes targeting both underperforming and overtuned abilities. Headliners include Waylay, Reyna, Neon, and Phoenix, alongside clarity tweaks for several others.

🔹 Waylay (Major Buffs)

  • Refract: Faster transitions (min time 0.35s, max 2s), unequip delay reduced, smoother loop mechanics.
  • Lightspeed: Unequip delay reduced to 0.6s.
  • Saturate: Larger radius (12m), quicker activation (0.6s).

🔹 Reyna

  • Leer: HP reduced (100 → 80). Now includes visual/audio hit feedback for better player clarity.

🔹 Neon

  • Relay Bolt: Wind-up increased from 0.8s to 1.0s for better counterplay.

🔹 Phoenix

  • Curveball: Wind-up increased from 0.5s to 0.6s to allow more reaction time.

✨ Gameplay Clarity Updates

  • Suppression effects are now more visible on opponents.
  • Spike pickup now includes new animations to make possession clearer to teammates.

🛠️ Ability Consistency Improvements

Updates aimed at improving feedback and combat clarity across key agents:

  • Sova: Enhanced Recon Bolt sound tracking; Owl Drone now gives audio cues to spotted enemies.
  • Breach: Cleaner Aftershock visuals.
  • Clove, Killjoy, Cypher, Omen, Brimstone: Visual/audio updates to enhance clarity and balance interactions.

🏰 New Map: Corrode

A medieval fortress overtaken by radiant salt storms, Corrode is the newest 5v5 map added to the pool.

  • Replaces: Pearl and Split in Competitive and Deathmatch.
  • Corrode Queue: Exclusive Swiftplay mode for the first 5 days.
  • Available in: Premier, Unrated, Swiftplay, Spike Rush, Escalation.
Valorant Patch 11.00 – Massive Agent Balancing, New Map

🏆 Competitive System Updates

  • New Rank: Ascendant 3 is now the highest placement possible post-reset.
  • Rank Reset Tweaks: Less severe drop for most players.
  • Corrode in Ranked: 50% reduced RR loss on the new map for the first two weeks.

💥 Premier Stage V25A4 Begins

  • New Team Tag & Plating System: Showcase your team’s Premier progress across lobbies, killfeeds, and player cards.
  • Playoffs: Reach and win playoffs to unlock Champion’s Aura, a permanent effect for the next Act.

⚠️ Bug Fixes

  • Resolved lingering visuals for Vulnerable effects.
  • Fixed lingering VFX bugs on Raze, KAY/O, Astra, and others.
  • Addressed issues with ability tooltips, targeting inconsistencies, and audio priorities.

🎮 Console & Esports

  • Esports Hub for Console: Includes VCT brackets, teams, and seasonal info.
  • Player Reporting: Inappropriate Premier team names can now be flagged. Repeat offenders may face restrictions.

Patch 11.00 is one of the most impactful updates in Valorant’s history. Between agent reworks, map changes, and system enhancements, it sets the stage for a dynamic competitive summer.

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