Blizzard denies similar monetization of Diablo 4 and Diablo Immortal
Rod Fergusson, General Manager of Blizzard, made a statement on his Twitter account that only cosmetic sets will be sold in the game. It will not be like what Diablo Immortal is now. In addition to cosmetic sets, Diablo 4 will also sell story expansions.
Ferguson tweeted the following:
To be clear, Diablo 4 is a complete game made for PC, PS and Xbox audiences. After launch, we plan to release a huge amount of content over the years, based on sales of additional cosmetic items and story expansions. Other details will appear later.
Mike Ybarra, CEO of Blizzard, reposted Fergusson with a concise comment: "100%".
Previously, Blizzarrd Entertainment received a massive wave of criticism for the way Diablo Immortal was monetized, which was released on mobile devices and computers. Players were far from enthusiastic about the fact that the hero rating can be upgraded for real money. To develop the hero to the maximum, you need to spend about $110,000 in the game, which is equivalent to 10 simulated years. Because of this, the computer version of Diablo Immortal became the worst title on Metacritic. Its user rating is 0.2 points, which surpasses Wacracft III Reforged's score of 0.5 points. The latter, by the way, is also a creation of Blizzard. The game studio, apparently, knows a lot about calling a hat.
Previously, Blizzard posted a job opening for a Diablo Product Manager that indicated they were looking for a “passionate, organized and driven individual” to manage the in-game action-RPG store. The employee will be required to release regular updates for Diablo IV, which hints at the likelihood of the appearance of game-service mechanics. The job posting also states that the applicant will be required to create plans to avoid unforeseen circumstances and minimize errors and the risk of downtime. All of the above scared the fans that Diablo IV might have a similar monetization system as Diablo Immortal, but for now, apparently, the management decided to put this idea aside or simply reassure the fans so as not to lose the audience.
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