According to an insider, the long-anticipated Halo game, known as Project Tatanka, has allegedly been scrapped after years in development. This mysterious project, associated with Certain Affinity, faced an uncertain fate, leaving fans disappointed.
Halo Infinite, the latest installment in the franchise, was launched in 2020 with plans to serve as a long-term live-service platform. However, due to a decline in the player base, 343 Industries, the game's developer, is reportedly working on the next mainline Halo game. While this is positive news for Halo enthusiasts, a separate project by Certain Affinity within the Halo universe has hit a roadblock.
Insider Shpeshal Nick revealed during the XboxEra podcast that Certain Affinity's Halo endeavor was canceled for undisclosed reasons. Initial reports suggested that this enigmatic project started as a battle royale mode for Halo Infinite before evolving into a standalone game. The development of Certain Affinity's Halo project had commenced in Spring 2020, and although rumors hint at potential integration into Halo Infinite or a future installment, nothing is confirmed. The studio's strengthened collaboration with 343 Industries, as stated in 2022, raises the possibility of continued involvement in Halo projects beyond Project Tatanka.
Leaked information supports the notion that Project Tatanka might have originally been conceived as a battle royale mode for Halo Infinite. Some fans advocate for the inclusion of such a mode in Halo Infinite to rejuvenate its appeal. Despite receiving numerous updates like Firefight, Forge, a custom games browser, new maps, and more, Halo Infinite has struggled to regain its prominence among Xbox's top games since its release.
Enthusiasts argue that a battle royale mode could seamlessly integrate into Halo Infinite, given its large maps, diverse vehicles and weapons, and a relatively high time-to-kill – features synonymous with successful battle royales. Beyond offering a novel gameplay experience, the immense popularity of the battle royale genre could potentially propel Halo back into the gaming spotlight.
Alternatively, some fans suggest remaking classic Halo games, particularly highlighting the enduring appeal of titles like Halo 3, released over 15 years ago. Remastering these classics could cater to existing fans while attracting a new audience. The future direction of the Halo franchise remains uncertain, and only time will reveal the decisions made by Microsoft and 343 Industries.