Dota 2 Update 7.02
Valve released new update for Dota 2 on their
General Changes* Shrines are now vulnerable after a T3 tower dies (same as the Shrines inside the base), rather than after all T2 towers die* Sentry Wards now come in packs of 1 for 100 gold (instead of 2 for 200)* Added Lycan to CM
* Satyr Trickster Purge slow from 100/80/60/40/20% over 5 seconds to 50/40/30/20/10%* Helm of the Dominator All Stats from 6 to 4* Helm of the Dominator creeps now give a constant 125 gold bounty* Shadow Walk damage for Silver Edge from 225 to 200* Tome of Knowledge additional XP per used Tome from 100 to 135* Blademail damage return no longer spell lifesteals off of returned damage* Dragon Lance agility from 14 to 13* Battle Fury Radius from 280 to 300* Battle Fury Distance from 520 to 570* Bloodthorn cooldown from 11 to 13* Solar Crest Armor from 10 to 12 (same for transferring to Ally/Enemy)* Sange maim chance from 24% to 30%* Sange and Yasha Greater Maim chance from 30% to 35%* Heaven's Halberd maim chance from 24% to 35%* Heaven's Halberd cooldown from 30 to 22* Regen Rune now has the same damage dispel rules as Healing Salve* Aegis expiration regen now has the same damage dispel rules as Healing Salve
* Observer Wards now have a Fog of War simulator to show you the area the ward will reveal (taking into account trees and terrain height)
* Towers no longer attack neutral team units* The following abilities cause neutrals to temporarily not draw aggro: Meat Hook, Telekinesis and Toss
* Added more trees for TP cover around the dire towers* Swapped the dire secondary jungle ancients and medium camp spots (and improved spawn boxes/stackability)* The Dire ward spot to the left of the Ancients no longer gives vision over the rune area infront of Roshan* Slightly adjusted the dire secondary jungle bounty rune further back* Reduced spawnbox size for both Dire hard camps* Shifted down the spawnbox for the ancient camp (formerly medium camp) in the Dire secondary jungle (so a high ground ward does not block the camp) * Fixed a rare case where Dire ancients could be stuck between trees when spawning
Hero ChangesAbaddon:* Level 10 Talent from +15% XP Gain to +20%
Alchemist:* Level 15 Talent from +15 Movement Speed to +80 Unstable Concoction Damage* Level 25 Talent from -4 Acid Spray Armor to -5
Ancient Apparition:* Level 15 Talent from +25 Health Regen to +30* Level 15 Talent from +15 Intelligence to -1s Ice Vortex Cooldown* Level 20 Talent from -30s Respawn Time to -35s
Antimage:* Level 10 Talent from +6 Strength to +150 Health* Level 15 Talent from +250 Health to -1s Blink Cooldown* Level 25 Talent from -2s Blink Cooldown to -50s Mana Void Cooldown
Arc Warden:* Level 10 Talent from +125 Health to +20 Flux DPS* Level 15 Talent from +8 Strength to +200 Health
Axe:* Level 20 Talent from +30 Movement Speed to +35
Bane:* Level 20 Talent from +35 Movement Speed to +75 Enfeeble Damage Reduction* Level 25 Talent from +120 Enfeeble Damage Reduction to +75 Movement Speed
Batrider:* Level 15 Talent from +175 Health to +200
Beastmaster:* Level 10 Talent from +15% XP Gain to +20%* Level 15 Talent from -30s Respawn Time to -35s* Level 20 Talent from +300 Health to +350* Level 25 Talent from +175 Wild Axes Damage to +250
Bloodseeker* Level 10 Talent from +5 Armor to +200 Health* Level 15 Talent from +250 Health to +75 Blood Rite Damage* Level 20 Talent from -30s Respawn Time to +14% Rupture Damage
Bounty Hunter:* Scepter now also increases Shuriken Toss ministun duration from 0.1 to 0.75* Level 10 Talent from +15% XP Gain to +20%* Level 20 Talent from +100 Damage to +120 Damage* Level 20 Talent from 8% Spell Amplification to +75 Shuriken Toss Damage* Level 25 Talent from +20% Evasion to +25%
Brewmaster:* Fire Spirit now has phasing movement* Level 10 Talent from +25 Attack Speed to +30* Level 15 Talent from +20 Movement Speed to +75 Thunder Clap Damage* Level 20 Talent from -25s Respawn Time to -35s* Level 25 Talent from 14 Primal Split Unit Armor to +20
Bristleback:* Quill Spray Max damage from 450 to 550* Viscous Nasal Goo Scepter range from 700 to 750* Level 15 Talent from +20 Movement Speed to +4 Max Goo Stacks* Level 20 Talent from -30s Respawn Time to -35s* Level 25 Talent from +4 Max Goo Stacks to +20 Quill Stack Damage
Broodmother:* Level 10 Talent from +15% XP Gain to +25%* Level 10 Talent from +10 Agility to +60 Spawn Spiderling Damage* Level 15 Talent from +7 Armor to +250 Health* Level 20 Talent from +300 Health to +8 Spiders Attack Damage
Centaur:* Level 10 Talent from +30 Damage to +35
Chaos Knight:* Level 10 Talent from +7 Intelligence to +8* Level 15 Talent from +15 Movement Speed to +20
Chen:* Level 10 Talent from +15 Movement Speed to +25* Level 15 Talent from +25% Spell Amplification to -10s Test of Faith Cooldown* Level 15 Talent from +200 Health to +250
Clinkz:* Level 15 Talent from +12 Strength to +15
Clockwerk:* Level 15 Talent from +40 Damage to +50* Level 15 Talent from +15 Movement Speed to +75 Rocket Flare Damage
Crystal Maiden:* Level 10 Talent from +50 Damage to +60* Level 15 Talent from +200 Health to +250* Level 25 Talent from +200 Crystal Nova Damage to +250
Dark Seer:* Movement speed reduced from 300 to 295* Ion Shell manacost from 70/90/110/130 to 100/110/120/130* Level 15 Talent from +90 Damage to +120* Level 20 Talent from +25 Intelligence to +75 Vacuum AoE* Level 20 Talent from +12 Strength to +10% Cooldown Reduction* Level 25 Talent from +12% Cooldown Reduction to +25 Strength* Level 25 Talent from +70 Ion Shell Damage to +80
Dazzle:* Level 15 Talent from +40 Damage to +60
Death Prophet:* Level 10 Talent from +7 Strength to +8% Magic Resistance* Level 15 Talent from +8% Magic Resistance to -1s Crypt Swarm Cooldown* Level 15 Talent from +75 Cast Range to +100
Disruptor:* Level 15 Talent from +200 Health to -3s Kinetic Field Cooldown* Level 20 Talent from 15% Cooldown Reduction to +400 Health
Doom:* Level 10 Talent from +8 Intelligence to +80 Devour Bonus Gold* Level 10 Talent from +150 Health to +250* Level 15 Talent from +6 Armor to +15 Scorched Earth Damage/Heal* Level 15 Talent from +15 Movement Speed to +20* Level 20 Talent from +65 Damage to +35 Doom DPS
Dragon Knight:* Level 10 Talent from +6 Strength to 7* Level 15 Talent from +25% XP Gain to +35%* Level 25 Talent from +50 Movement Speed to +60
Drow:* Level 25 Talent from +350 Gust Distance/Knockback to +400
Earth Spirit:* Level 25 Talent from -35s Respawn Time to -45s
Earthshaker:* Base HP regen from 0.25 to 0.75* Level 20 Talent from +10% Spell Amplification to +40 Echo Damage* Level 25 Talent from +500 Health to +600 Health
Elder Titan:* Natural Order AoE from 325 to 350* Level 15 Talent from +25% XP Gain to +30 Echo Stomp Damage* Level 25 Talent from +80 Astral Spirit Hero Attack to +100
Ember Spirit:* Root now disables Activate Fire Remnant* Level 10 Talent from 15% Spell Amplification to 12%
Enchantress:* Level 10 Talent from +5 All Stats to +6* Level 10 Talent from +20 Movement Speed to +25* Level 15 Talent from +40 Damage to +50* Level 15 Talent from +8s Nature's Attendants Duration to +10* Level 20 Talent from -30s Respawn Time to +60 Untouchable Slow* Level 25 Talent from +25 Intelligence to -50 Respawn Time* Level 25 Talent from +10 Nature's Attendants Wisps to +12
Enigma:* Level 20 Talent from -30s Respawn Time to -40s
Faceless Void:* Level 10 Talent from +5 Strength to +7
Gyrocopter* Level 10 Talent from +150 Health to +200* Level 15 Talent from +10% Magic Resistance to +12%* Level 20 Talent from +25 Movement Speed to +35
Huskar:* Level 10 Talent from +15 Movement Speed to +5 Burning Spears DPS* Level 10 Talent from +150 Health to +175
Invoker:* Level 15 Talent from +25% XP Gain to +30%* Level 25 Talent from -15s Tornado Cooldown to -18s
Io:* Level 25 Talent from -40s Respawn Time to -50s
Jakiro:* Level 10 Talent from +15% XP Gain to +20%* Level 15 Talent from +250 Health to +25 Dual Breath Burn Damage
Juggernaut:* Healing Ward now has a 25 gold bounty* Level 10 Talent from +150 Health to +175 Health* Level 15 Talent from +6 Armor to 7
Keeper of the Light:* Level 10 Talent from +6 Strength to +7* Level 25 Talent from +300 Cast Range to +400
Kunkka:* Tidebringer Cleave Distance from 675/750/825/900 to 650/800/950/1100* Tidebringer Cleave Radius from 450/500/550/600 to 500/550/600/650* Level 10 Talent from +150 Mana to +40 Torrent Damage* Level 10 Talent from +20 Damage to +25* Level 25 Talent from +25% Magic Resistance to +35%
Legion Commander:* Level 10 Talent from +15% XP Gain to +20%
Leshrac:* Level 15 Talent from +8% Magic Resistance to +10%* Level 20 Talent from +12 Strength to +15
Lich:* Level 15 Talent from +100 Cast Range to +125* Level 15 Talent from +5 All Stats to -3s Frost Blast Cooldown* Level 25 Talent from +25 Frost Armor Structure Armor to +35
Lifestealer:* Level 15 Talent from +200 Health to +250
Lina:* Level 10 Talent from +20 Damage to -25s Respawn Time* Level 10 Talent from +250 Mana to +60 Light Strike Array Damage* Level 15 Talent from -30s Respawn Time to +40 Damage
Lion:* Level 10 Talent from 175 Health to -25s Respawn Time* Level 15 Talent from -30s Respawn Time to +80 Earth Spike Damage
Lone Druid:* Level 10 Talent from +200 Attack Range to +175* Level 15 Talent from +65 Damage to +55* Level 20 Talent from +7 Spirit Bear Armor to +12* Level 20 Talent from -50s Respawn Time to -40s
Luna:* Base attack damage reduced by 6* Lunar Blessing Night Vision bonus from 1000 to 250/500/750/1000* Level 10 Talent from +4 Armor to +15 Movement Speed
Lycan:* Added to CM* Agility gain from 1.5 to 1.0* Howl manacost from 30 to 40* Level 15 Talent from -20s Respawn Time to -25s
Magnus:* Level 15 Talent from +50 Damage to +12 Strength* Level 20 Talent from +15 Strength to +15% Empower Damage/Cleave* Level 20 Talent from +20 Movement to +40
Medusa:* Level 10 Talent from +10 Intelligence to +12* Level 15 Talent from 10% Evasion to 15%* Level 20 Talent from +15 Agility to +1 Split Shot target* Level 20 Talent from +500 Mana to +600
Meepo:* Base armor reduced by 2* Level 15 Talent from +20 Movement Speed to +25
Mirana:* Level 20 Talent from +8 Armor to -4s Sacred Arrow cooldown* Level 20 Talent from +40 Damage to +50 Damage
Monkey King:* Base armor reduced by 3* Jingu Mastery bonus damage from 80/120/160/200 to 75/100/125/150* Jingu Mastery lifesteal from 20/30/40/50% to 15/30/45/60%* Wukong's Command no longer continues while reincarnating* Level 15 Talent from +20 Movement Speed to +75 Jingu Mastery Damage* Level 20 Talent from +15 Strength to 20% Magic Resistance* Level 25 Talent from +25% Magic Resistance to +25 Strength
Morphling:* Level 25 Talent from +30% Replicate Damage to +50%
Naga Siren:* Level 15 Talent from 15% Evasion to -3s Ensnare Cooldown
Nature's Prophet:* Level 10 Talent from +20 Damage to +30* Level 10 Talent from +175 Health to +225 Health* Level 20 Talent from +8 Armor to +10
Necrophos:* Agility gain from 1.7 to 1.2* Movement speed from 290 to 285* Level 15 Talent from +15 Movement Speed to +20
Night Stalker:* Level 25 Talent from -6s Crippling Fear Cooldown to -8s
Nyx Assassin:* Level 15 Talent from +10 Strength to +50 Impale Damage* Level 15 Talent from +25 Agility to +12% Magic Resistance* Level 20 Talent from +15% Magic Resistance to +40 Agility
Ogre Magi:* Intelligence growth from 2.4 to 2.0* Level 15 Talent from +40 Damage to +50
Omniknight:* Level 10 Talent from +15% XP Gain to +20%
Oracle:* Level 10 Talent from +15% XP Gain to +20%
Outworld Devourer:* Level 20 Talent from +250 Health to +275 Health
Phantom Assassin:* Level 15 Talent from +15 Movement Speed to +20
Phantom Lancer:* Level 10 Talent from +150 Health to +75 Spirit Lance Damage
Phoenix:* Level 15 Talent from +12 Strength to +50 Fire Spirits DPS
Puck:* Level 10 Talent from +150 Health to +175* Level 15 Talent from +20 Movement Speed to +15% Magic Resistance* Level 20 Talent from +20% Magic Resistance to -3s Waning Rift Cooldown* Level 20 Talent from +8% Spell Amplification to +10%
Pudge:* Movement Speed reduced from 285 to 280* Fixed Meat Hook sometimes landing the target behind your hero (requiring you to sometimes turn to dismember)* Level 20 Talent from -35s Respawn Time to -40s
Pugna:* Level 15 Talent from +10 Strength to +12* Level 20 Talent from +10 All Stats to +0.5 Netherward Damage Per Mana* Level 20 Talent from +100 Cast Range to +150* Level 25 Talent from +100 Nether Blast Damage to +125
Queen of Pain:* Level 10 Talent from +5 Strength to +6* Level 25 Talent from +35 Intelligence to -3s Shadow Strike Cooldown
Razor:* Level 15 Talent from +5 Armor to +130 Unstable Current Damage* Level 20 Talent from +250 Health to +275
Riki:* Level 15 Talent from +20% XP Gain to +30%
Rubick:* Level 10 Talent from +50 Damage to +60
Sand King:* Level 10 Talent from +200 Mana to +10% Magic Resistance* Level 15 Talent from +12% Magic Resistance to +50 Sand Storm DPS* Level 15 Talent from +15 Movement Speed to -30s Respawn Time
Shadow Demon:* Disruption illusion damage taken from 200% to 300%* Level 25 Talent from -1s Shadow Poison Cooldown to -6s Soul Catcher Cooldown
Shadow Fiend:* Level 20 Talent from 15% Evasion to 15% Lifesteal
Shadow Shaman:* Level 15 Talent from +20% XP Gain to 30%
Silencer:* Level 25 Talent from +20% Curse Slow to +25%
Skywrath Mage:* Level 15 Talent from +50 Damage to +75* Level 15 Talent from +60 Gold/Min to +90
Slardar:* Slithereen Crush stun duration from 1.6/1.9/2.2/2.5 to 1.5/1.75/2/2.25* Level 15 Talent from +200 Health to +225
Slark:* Movement speed reduced from 305 to 300* Level 15 Talent from +10 Strength to +15* Level 20 Talent from +250 Health to +10% Cooldown Reduction
Sniper:* Level 10 Talent from +4 Mana Regen to +5
Spectre:* Level 20 Talent from +12 Strength to +15
Spirit Breaker:* Level 10 Talent from +15 Movement Speed to +20
Storm Spirit:* Level 15 Talent from +175 Health to +200* Level 20 Talent from +7 Armor to +8
Sven:* Level 25 Talent from -5s Storm Hammer Cooldown to -6s
Techies:* Proximity Mines bounty increased from 30 to 50* Level 15 Talent from +25% XP Gain to +30%* Level 25 Talent from +25% Cooldown Reduction to +20%
Templar Assassin:* Level 10 Talent from +15 Movement Speed to +20* Level 20 Talent from +250 Health to +275
Terrorblade:* Level 15 Talent from +175 Health to +200* Level 20 Talent from +15 Movement Speed to +25
Tidehunter:* Level 15 Talent from +30% XP Gain to +35%* Level 25 Talent from -5 Gush Armor to -6
Timbersaw:* Level 10 Talent from +10% XP Gain to +20%* Level 15 Talent from +15 Intelligence to +20* Level 20 Talent from +125 Cast Range to +150
Tinker:* Level 10 Talent from +5 Armor to +6* Level 15 Talent from +200 Health to +225 Health
Tiny:* Level 10 Talent from +10 Intelligence to +12* Level 15 Talent from +15 Movement Speed to +20
Treant Protector* Leech Seed slow from 28% to 22/24/26/28%* Nature's Guise Bash duration from 0.7/1.2/1.7/2.2 to 0.4/1.0/1.6/2.2* Nature's Guise movement bonus from 16/22/28/34% to 10/18/26/34%* Level 20 Talent from +65 Damage to +90
Troll Warlord:* Level 10 Talent from +6 Strength to +7* Level 20 Talent from +300 Health to +350
Tusk:* Level 10 Talent from +20% XP Gain to +35%* Level 10 Talent from +30 Damage to +35* Level 15 Talent from +15 Strength to +150 Snowball Damage* Level 20 Talent from +10% Magic Resistance to +12%* Level 25 Talent from +500 Health to +700
Underlord:* Movement speed reduced from 305 to 290* Atrophy Aura Damage Reduction from 10/20/30/40% to 4/16/28/40%* Level 15 Talent from +200 Health to +35 Movement Speed* Level 20 Talent from +100 Cast Range to +125* Level 20 Talent from +50 Attack Speed to +60
Undying:* Level 15 Talent from +30% XP Gain to +35%* Level 20 Talent from +20 Movement Speed to +25* Level 20 Talent from +10 All Stats to +50 Tombstone Zombie Damage* Level 25 Talent from +40 Tombstone Zombie Damage to -2s Decay Cooldown* Level 25 Talent from +12 Armor to +15
Ursa:* Level 10 Talent from +8% Magic Resistance to +10%
Vengeful Spirit:* Level 20 Talent from +20 Movement Speed to +35* Level 20 Talent from +50 Damage to +65
Venomancer:* Level 15 Talent from +175 Health to +200
Viper:* Level 10 Talent from +125 Health to +150
Visage:* Level 10 Talent from +15% XP Gain to +25%* Level 10 Talent from +60 Gold/Min to +90* Level 20 Talent from -30s Respawn Time to -40s* Level 20 Talent from +250 Health to +300
Warlock:* Level 10 Talent from +15% XP Gain to +20%* Level 15 Talent from +20 Movement Speed to -4s Shadow Word Cooldown* Level 15 Talent from +125 Cast Range to +150
Weaver:* Base damage reduced by 2* The Swarm damage from 20 to 14/16/18/20* Level 25 Talent from +20% Magic Resistance to +25%
Windranger:* Powershot damage from 120/220/320/420 to 180/260/340/420* Powershot cooldown from 9 to 12/11/10/9* Windrun slow AoE from 300 to 325* Windrun manacost from 100 to 75* Level 10 Talent from +15 Damage to +25% Windrun Slow* Level 15 Talent from +16 Intelligence to +20 Intelligence* Level 15 Talent from +200 Health to +40 Movement Speed* Level 20 Talent from +12% Magic Resistance to +20%* Level 20 Talent from +12% Spell Amplification to +15%* Level 25 Talent from -5s Powershot Cooldown to -6s
Winter Wyvern:* Level 10 Talent from +5 Strength to +6
Witch Doctor:* Level 10 Talent from +20% XP Gain to +25%* Level 15 Talent from +75 Damage to +90* Level 15 Talent from -35s Respawn Time to -40s
Wraith King:* Level 10 Talent from +8 Intelligence to +10* Level 15 Talent from +200 Health to +50 Wraithfire Blast DPS
Zeus:* Scepter strike interval from 2.5 to 2.25* Scepter cooldown from 50 to 40 seconds* Scepter duration from 50 to 40 seconds* Level 10 Talent from +150 Health to +175
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