Dota 2 Update 7.34c Rolls Out with Bug Fixes and Improvements
The latest Dota 2 update, version 7.34c, has been released on PC via Steam. This update, as detailed in the official Dota 2 patch notes, addresses several gameplay issues, including fixes for bugs related to items, hero abilities, and interactions. Notably, it also focuses on resolving problems related to in-game items.
In the past, major Dota 2 updates have introduced new maps, significant gameplay adjustments, matchmaking alterations, and updates to the user interface. However, despite these improvements, players have continued to encounter various issues while enjoying the game. The new Dota 2 patch, 7.34c, aims to rectify some of these ongoing problems.
Here are the key highlights from Dota 2 Patch 7.34c, dated September 9, 2023:
- Resolved an issue where using Armlet could result in double death bounties.
- Fixed a problem with Soul Ring not removing temporary mana at the end of its buff duration.
- Corrected instances where enemy flagbearer creeps failed to display their banners.
- Fixed the visibility issue with the shield rune on enemy units, which now appears when they attack or are attacked.
- Addressed cases where Ion Shell was not consistently visible.
- Ensured that Terrorblade illusions are visually distinct from the real Terrorblade.
- Fixed the status bar display for buffs such as Haste, God’s Strength, and Fire Remnant on heroes.
- Corrected the absence of backdoor protection as a buff indicator on towers and the shield icon next to their health.
- Fixed the invisibility effect not appearing on enemy heroes under friendly Sentry Wards.
- Haste rune is now properly displayed as a buff on the status bar and visually on the hero.
- Rectified the issue where Pudge's Rot effect was invisible.
- Resolved the problem where Rubick stole Death Pact for free when stealing Skeleton Walk from Clinkz.
- Fixed the interaction between Lone Druid’s Spirit Bear and Monkey King’s Jinggu Mastery stacks.
- Corrected Spirit Bear's death not counting towards permanent stacks for Axe, Necrophos, Slark, Lion, and Tidehunter.
- Fixed Desolator gaining damage when killing Spirit Bear.
- Adjusted Spirit Bear attacks so that they no longer count as Hero attacks when targeting Clinkz Skeletons, Lich Ice Spire, Phoenix Supernova, Pugna Nether Ward, Tidehunter Dead in the Water anchor, Undying Tombstone, and Zeus Nimbus.
- Spirit Bear's death will no longer refresh Axe Culling Blade and reduce Windranger Focus Fire cooldown when using the Level 25 talent.
- Ensured that the Lone Druid Spirit Bear is correctly displayed as the unit name on the Minimap.
- Fixed Tormentor not granting Spirit Bear a Shard if Lone Druid already has one and not allowing allies to receive Tormentor gold bounty if they all already possess the Shard.
- Addressed an issue where Tormentor particles were sometimes visible in the fog of war.
- Fixed a bug where inventory item icons would occasionally disappear when dragged.
- Corrected the failure of some item ability effects to equip in the Armory/Loadout.
- Ensured that certain free event reward items are now visible in the Armory.
- Fixed a problem related to saving the Taunt slot on custom sets.
- Adjusted the default global light and shadow colors on the Autumn terrain.
- Resolved a display-only bug that caused certain magic resistance and physical resistance percentage values to be incorrectly rounded down.
- Fixed another display-only bug where units with zero health or mana regeneration values would erroneously display as negative zero due to network-encoding quantization effects.
- Addressed a crash issue in Workshop Tools.
This comprehensive Dota 2 update seeks to enhance the overall gaming experience by addressing a range of gameplay issues and providing much-needed fixes. Players can now enjoy a smoother and more enjoyable Dota 2 experience with these improvements.
Comments