EGW-NewsCS:GO update brings gloves, nerfs on maps
CS:GO update brings gloves, nerfs on maps
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The full changelog is following:
[CSGO]
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Bloody Case
CS:GO
- Introducing the Glove Case, featuring 17 community-designed weapon finishes. Unlike previous cases, the possible Special Items in the Glove Case are 24 all-new gloves. For more details click here.
- Introducing the Radicals Music Box, featuring 7 new StatTrak™ music kits from “Radicals” artists.
[Steam Group Lobbies]
- Players can now join lobbies created by members of their Steam Groups. For details, visit the Steam Group Lobby FAQ
- Added the Steam Groups tab in the Friend Lister on the Main Menu.
- By default, if you click Play With Friends and are displaying the Tag of one of your Steam Groups, your lobby will be broadcast to (and joinable by) members of that Steam Group. You can adjust your default lobby settings in the Game Settings menu.
- Looking for players from your region or who share a common interest? You can search for new Steam Groups to join, view a friends’ groups by visiting their Steam Community Profile, or create a group of your own!
[MISC]
- Fixed an interaction between defuse kits and water that would sometimes cause a defuse kit to be unable to be picked up.
- Fixed miscellaneous vulnerabilities (thanks GeekPwn).
- Players who get kicked from a lobby cannot rejoin for three minutes.
- Fixed a bug where some potted plants were playing incorrect collision sounds.
- Fixed a bug where some UI sounds would incorrectly spatialize immediately after player death.
[MAPS]
Dust II
- Removed barrels outside of doors leading into B site
- Blocked visibility through some props around A site
- Fixed some spots where C4 could get stuck
- Fixed some minor graphical bugs
Train
- Fixed ladders on train cars so they no longer move the player view when attaching
- Added more accurate collision for various models
- Blocked visibility under some trains from far angles
- Blocked grenades entering small crawlspace near popdog ladder
- Raised pipes in tunnels near Ivy
- Fixed a spot in T spawn where weapons could not be retrieved
- Fixed some spots where C4 could get stuck
- Removed that bump in T stairs. You know the one.
- Fixed some surfaces playing the wrong footstep sounds
- Some graphical tweaks
Shorttrain
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- Updated navigation mesh
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